27 March 2010
Faux Audiolog 3
The third (but not final) installment in a series of faux audiologs for a game that never was.
I'm not all that happy with this one, and it may be as good a time as any to delve a bit into my "methods" for acting.
I'd been planning on doing something like this for a while, so the idea was always mulling about in my head, but never fully sure when to start. Then, one day, I woke up and decided that now (operative word: now) was as good a time as any, so I recorded, right then and there, the first episode. That, ladies and gentlemen, is how I made myself sound like I'd been hiding in a storage locker for three days with absolute hell breaking loose outside; by the simple virtue of not being a morning person. At first, I was worried about being able to recreate those circumstances for episode two, but I realized there would be a sort of natural progression in terms of composure anyway, hence the line in part two, "I'm a little better now." In any case, I recorded part two lying down, just like before. For the third one, I just did a dry read-through to determine the length. I re-recorded a few times, but albeit it was rough, the first take really sounded the best. That is to say, I disliked it the least. I knew as well that if I kept re-recording, 1) I'd never be happy with it and 2) I'd get far too comfortable with the lines so it would lose its naturalistic quality.
I don't know if the fourth one will be the last (for this particular character/story arc), but if it is, it'll probably be the longest. At first, when I thought this would be exactly three parts, they were going to be increasingly longer with the first being around 30 seconds, the second around 60, and the final nearly a full 90 seconds.