Showing posts with label openletter. Show all posts
Showing posts with label openletter. Show all posts

02 November 2011

My Letter to Rep. Pete DeGraaf

In regards to this article, I visited the website for Kansas Representative Pete DeGraaf and took advantage of the "contact" option to send this message:

Dear so-called "sir": 
Regarding this article: http://jezebel.com/5804867/legislator-says-women-should-plan-for-post+rape-abortion-since-i-have-a-spare-tire
You have got to be the most ignorant, insensitive, and borderline-brain-damaged politician I've ever had the misfortune of reading about.
What kind of moral fiber considers an abortion a worse offense than the rape that led to it, such that women must plan for such a contingency? If men were the ones who carried the child instead of the women, how would you feel about that policy you voiced your support for?
For the record, I am not a resident of Kansas House District 81, and knowing that "things" like you can even exist in my lifetime makes me appreciative that I don't live within so much as the same zip code as you or anyone out in that state that might support you.
You are a born loser and you deserve nothing good in life, ever. I feel sorry for everyone that has even so much as heard your name.
Get stuffed, you cornholing buzzard. 

04 October 2011

An Open Letter to Bethesda Software

This is in response to the Mojang litigation, already in progress.
Okay, Bethesda, let's put things in perspective: You bought the Fallout property from Interplay instead of licensing it from them, released what basically amounted to Oblivion with a texture swap and a gimmicky aiming mechanic, sued Interplay for trying to spend the money you paid them, and now you're suing an independent developer over a trademark dispute that you now have no reason to sue over.

What the Hell am I missing here? I'm trying to give you guys the benefit of the doubt, but now I can't wish enough turmoil and misfortune upon you and everything you've built.

Seriously, I hope someone makes another point-and-click adventure using your game environments again; I'd call it Karma.