Showing posts with label upgrades. Show all posts
Showing posts with label upgrades. Show all posts

28 December 2025

Bleep You, Got Mine (and I'm sorry)

Probably the biggest mistake you can make when it comes to building a PC is believing it will save you money. Of course, there’s the obvious time sink of researching just what it is you’ll be doing in the first place, learning why some parts will or will not go together, sourcing all the parts in the first place, and the omnipresent possibility of something going horribly, horribly wrong and there being no recourse beyond opening your wallet again. What you might save in money, you’ll lose in time… and possibly a little sleep. 

I’ve built PCs, and I don’t miss it. At this point in my life, I’d rather pay for the peace of mind via professional assemblies than the satisfaction of building something with my own two hands (and having to be my own technical support). It was certainly a learning experience, and I’ll always be grateful for that. In terms of cost, I didn’t really pay as much attention as I should have, but I know at least once or twice I had to basically start over and source a new part because something was amiss, including swapping out an entire motherboard because I plugged something in wrong. To be fair, when I was assembling PCs, it was circa 2010-2015, which meant I had it easy. There’s no shortage of tutorials on PC assembly, and the way PCs are built in this era to begin with is a much different animal than it would have been 20 or even 10 years ago. To put it in perspective, I didn’t learn to solder until 2016 for my job. None of the PCs I built required any soldering, but this was most certainly not the case 20 or 30 years earlier. 

In food terms, you’re assembling a sandwich. The bread is the case, the lettuce is the motherboard, the pickles are the RAM, the meat is the CPU, the mayo is the thermal paste… it’s not a perfect metaphor, but you get the idea. You’ve got individual components that just snap together to eventually form a fully working personal computer workstation. In other words, in terms of time, I actually had it pretty easy. 

Now, about those pickles…

Without getting into a long-winded rundown of just what RAM (Random Access Memory) is, think of it this way: The hard drive is your long term memory. It’s your name, your family’s faces, the streets you grew up on, and anything else you don’t want to forget. The more of it you have, the more you can remember without having to forget something first. RAM is your short term memory plus your ability to multitask. The more of it you have, the more you can do at once. It’s also probably the simplest and most straightforward upgrade you can perform on your computer. I like to tell people that if you can change a diaper, you are overqualified to swap out the RAM in a computer. Even if you need someone to talk you through it the first time, after your first go, you’ll be showing it off at parties.

In my personal experience, RAM has always been very costly. I’ve easily spent more on RAM than I have on motherboards (spontaneous failures notwithstanding). There have been many reasons for this. Games tend to be a bit RAM hungry, especially considering online games in which you’re often running at least two or three other applications at the same time, one of which is doubtless a web browser with two-dozen tabs open. During the pandemic, when we were all stuck at home and relying on our computers to check in at work, start that live-streaming channel, or virtually send our kids to school, RAM prices went up. That old desktop you bought a few years earlier wasn’t going to cut it, but you couldn’t afford to replace the whole thing, so you swapped out a few parts. 

I’m sorry to tell you, but you were over a barrel. We all were. 

There was a demand, so the cost of the supply went up. It’s simple economics. Ironically, something that should have been the cheapest upgrade (sticks of RAM don’t nearly have nearly as much meat on their bones as a motherboard, a CPU, or a hard drive) became a hot commodity. 

One company has understood this better than anybody: Apple. Actually, that’s a slight lie; Apple understands the economics, but ultimately plays by its own rules. As a rule, once you’ve purchased an Apple product like a MacBook or an iMac, you cannot swap out or upgrade the RAM, no matter how many diapers you’ve changed nor how much sleep you're willing to lose. When you make that purchase, you’d better be thinking of how it will impact the next seven generations. Otherwise, you’re going to be left wanting down the road. So, do you splurge now and hopefully be content for the next few years, or do you settle and upgrade more often? Apple technically wins in either case. 

I talked before about the pandemic driving up the price of RAM. Well, now the newest plague to befall mankind is artificial intelligence. 

Without getting into a long-winded rundown of Generative AI and Large Language Models, the important thing to understand is that these chatbots and image generators need a lot of processing power and a lot of short term memory. The tech companies behind these AI tools are building more and larger data centers all over the country and even around the world. The demand for RAM is so out of control that Micron, one of the largest manufacturers of RAM decided to no longer sell to consumers and focus on its corporate clients, the ones building the datacenters.

What this means for consumers is that if you thought the RAM prices during the pandemic were bad (and possibly before that) then you haven’t seen anything yet, and the only thing that’s going to stop it is this whole AI bubble finally collapsing on itself because no amount of Sam Altman saying, “Trust me, Bro!” Is going to make this so-called business model sustainable.
This is the part where I humbly brag. As an actor friend of mine once said, “Save your rotten fruit for the parking lot. I’ll have more places to hide.” 

Back in 2020, shortly after I bought my house at the start of the lockdowns, I purchased a Mac mini as a housewarming gift to myself. I’d wanted one since they debuted back around 2005, but the planets never quite aligned just right for me to make the decision. 15 years later, the alignment netted me a 2018 Intel-based model with 8 Gigabytes of RAM. I could have sworn I opted for 16, but I think I talked myself down since I was going to use it mostly for writing, drawing, and at most some 3D modeling in SketchUp. Anyway, despite the low hardware specs, the little gray box I nicknamed Gray Rock served me very well for the next five years. Even after Apple changed their processors from Intel to a homegrown lineup known as Apple Silicon, the little Gray Rock that could was holding up just fine and dandy. 

I knew I couldn’t keep this up forever, though. While the hardware would probably last many more years, software is another problem. With the change in processors, applications were leaving the old processing architecture behind and were being optimized for the new kid on the block. This sort of hardware upgrade/software optimization leap frog happens regardless of paradigm shifts in processor types, but Apple’s new in-house strategy lit a fire under developers to get with the times. 

There was, of course, a new version of the Mac mini, but I have to say I wasn’t too impressed with it. I mean, sure, it’s nice and compact, but it presented a problem for me. While I like Apple’s hardware offerings such as the Mac mini and the iPads, I’m less keen on Apple’s accessories. I don’t like their keyboards, I don’t like their mice, and while their monitors are nice, you can do a lot better for a lot less. As for the mice and keyboards, Apple cares more about form than function in this regard, and that means favoring wireless over having cables crisscrossing what’s supposed to be a sleek, minimalist setup. In other words, my mouse and keyboard needed to be plugged in, and the new Mac mini would have required me to use an adapter. This is a pain, so I searched other options. I guess I’d simply turned into too much of a Prosumer for the Mac mini’s casual demographic. This led me to the Mac Studio, a higher-end desktop with a similar-ish form factor to Gray Rock, the notable difference being the Studio’s doubled height to accommodate a massive heatsink and cooling fan. Needless to say, it had a lot more horses under the bonnet than my model that rolled off the assembly line 7 years ago. It also had more RAM out of the gate, with the minimum being 36 gigabytes. This was starting to look like the perfect upgrade; it had over 4 times the RAM, a new processor, and I could plug in all my favorite accessories without some clumsy adapter. Throw in a special discount that doubled the hard drive space for the same price, and I took it as a sign.
In the first week of August of this year, my new Mac Studio arrived and Gray Rock was shipped back to be recycled. In its honor, the new Studio was given a similar nickname Grimlock (after a Transformer), and it’s been a great upgrade for only taking up so much more room than its predecessor. I may not be pushing its specs with my typical workload, but I’m going for a slow burn rather than anything fast and furious. Even when I’m using a 3D modeling program like Blender, I’m only really using it to make perspective and shadow reference models for drawing. 

I’ve been thinking about the timing of my purchase in relation to the spikes in RAM prices. I was under the impression, since Apple’s processors were being made in-house and their RAM works a little differently from the Intel-based models, that Apple was safe from the increased demand. After all, they already charge a premium for RAM when you’re configuring your initial purchase, so I was kind of ahead of the game in that regard. At least, I thought that was the case. Turns out Apple does still rely on these RAM manufacturers for their own machines, and it’s only a matter of time before the price spikes affect Apple’s own price tags (which already have a reputation). 

For whatever it’s worth to you out there thinking of buying a new PC or taking on the risk of building one, I absolutely hate that this is happening. There is no smug look on my face as I sit at my Studio typing this out. I hate the reason for it happening most of all. I hate this far off pipe dream of promise of some kind of computer generated hive mind and all we need for it is to build more power- and water-hungry data centers and for you to keep asking Gemini to make you images of Mickey Mouse cleaning an assault rifle while writing your college term papers for you. 

Apple Intelligence is available on both Grimlock and Sapphire (my iPad). It has not been enabled. I have no desire to enable it. Few things in this universe would please me more than for the parts of their processors dedicated to AI features to be used for something else.

03 November 2024

Mac mini-er

OR:
Pint-Sized Port Problems 

I’m not one for New Year’s Resolutions. I don’t think I ever have been. Something I did learn recently from YouTuber and podcaster CGPGrey was that instead of a specific goal, try having a theme for the year. For this year, I decided it would be the year of upgrades. It sounds like an excuse to spend money, but bear in mind I make a very strong distinciton between a purchase and an investment. After all, the keyword is “upgrade.” For starters, I upgraded my iPad because I wanted more storage. I bought a new bed. I got some furniture. The biggest investment has been a water softener. I also had to get a new toilet, but that was more spur of the moment, though nonetheless qualifies as an investment. 
Now, I’m debating how much farther to take my upgrades. Specifically, I’m looking down from the monitor and right above my keyboard to the very device I’m using to write this. I have a 2018 Intel-based Mac mini that I bought as a housewarming gift to myself in April of 2020. It only began showing its age this year while I was working on Inktober. I decided to work entirely in SketchUp for this year, work on my shot composition and 3D modeling skills rather than ink and paper. During that time, I realized just how slow and cumbersome a task as simple as rotating the camera can be for the little gray box. Simply put, six years is a lifetime for a desktop in this climate, especially considering the massive paradigm shift Apple took by abandoning Intel processors in favor of something homegrown. That homegrown solution is now on its 4th iteration with the M4 processor. 
My first Apple Silicon device was my new iPad Air, which features an M1 processor. Even though it’s an Air and not a Pro, it runs circles around my old 10.5-inch Pro’s A10X Fusion chip, so I’m very interested to see what it’s like on a desktop. 
I wasn’t expecting Apple to announce a new Mac mini anytime soon. I’d already scoped out a new mini and even a Studio in case I was really dead-set on future-proofing myself. It’s about a thousand dollar difference between the two and double the RAM (the mini caps out at 32GB while the Studio has 64). 
As for the new M4-based Mac mini, I find myself rather ambivalent. For perspective, I’ve been an unapologetic fanboy of the mini ever since its debut in 2005. The only reason I didn’t get one is because I had it in my head that I wanted to play some PC games, so I settled for a Compaq Presario. Comparing the two, the mini looked positively space-aged. It was hard to believe a full desktop was in that little 7.7”x7.7” chassis. Sure, small form factor PC’s weren’t especially rare, but they were typically marketed towards business applications, not general consumers. It’s puzzling to me how much criticism the mini would get in later iterations for not making very many drastic hardware changes. On the whole, before the M1-based minis, the biggest shift in hardware specs came with the removal of the optical disc drive. Even with the Apple Silicon upgrade, it was still the same 7.7 inch square. For my money, I was still impressed. 
Speaking of removing hardware, I should get to what’s got me so ambivalent about the newest M4 Mac mini. In reducing the chassis size from 7.7 inches to 5, a few notable compromises had to be made. Key among these is the complete and utter absence of USB-A ports. The classic, bulky rectangle that had exploded onto the scene in the early 2000’s has now been completely replaced by USB-C. I’m bothered by this because my keyboard and mouse setup is still firmly in camp USB-A. Technically, Apple has only gotten rid of one port, as the M4 mini has 3 USB-C ports in the back and 2 in the front. Previous models had 4 USB-C ports and 2 USB-A ports in the back. 
Some of you may be saying, “but they make adapters” and that’s where I have to give Apple a lot of credit for how they implemented the new ports. They're vertical instead of horizontal. On my current mini, virtually every port is occupied, including all four USB-C ports. The last USB-C port, though, is a bit of an odd duck because of a convoluted workaround needed to let me use one of my favorite peripherals. My 3D mouse that I use to move the camera in SketchUp has a wireless dongle. It’s USB-A. As there are only 2 USB-A ports on the mini and both are occupied by a keyboard and mouse, I had to get an adapter to let me plug it into a USB-C port. You’d think, “Okay, problem solved. What’s wrong?” What’s wrong is that the adapter is too wide to actually fit on the back of the mini thanks to the other devices plugged into them. This led me to kill two birds with one stone. I bought a hub that rests under my mini, plugs into that last USB-C port, and gives me 4 USB-A ports, 1 USB-C port, and two memory card slots. The 3D mouse’s dongle is plugged into the adapter and into that one USB-C port.
“Okay…” You’re starting to ask, “If it’s got four USB-A ports, why not plug the dongle into one of those?” And that’s a good question. I tried doing that at first, but my 3D mouse has a problem. Sometimes, the mini forgets that it’s plugged in and if I start up SketchUp, it doesn’t wake up and give me a leg up on my 3D modeling game. So, I have to unplug the dongle and plug it back in berfore I can use it. Unfortunately, Satechi, the company that made the USB hub, made the USB-A ports really, really tight, so un/plugging it requires a very firm commitment from the user. Meanwhile, un/plugging the USB-C port is super easy. 
Speaking of Satechi, I guess I’m waiting to see how they handle the new mini’s design. If they make a hub that works like my current one, I may go for the new mini after all. They’ve got their work cut out for them. For one, on the old Mac minis, the only vent is on the back. The new mini has a vent on the bottom, so any hub would have to work around them. Additionally, instead of the power button being on the back right corner of the chassis, it’s on the bottom left rear corner. 
Without a hub, I'll just have to take stock of exactly what I need to keep plugged in. Maybe that can be part of next year's theme. 

04 May 2024

Everything Pro is New Again

Top: iPhone charger. Left: iPad Pro 10.5" (2nd Gen.) charger. Right: iPad Air (5th Gen.) charger.

After much shopping around and even deeper thought, I decided a few days ago to upgrade the iPad Pro I've had since late 2017 early instead of waiting until after October. This was when B&H (where I was getting the iPad from) was closed for Passover and Apple had just announced its upcoming iPad event on the 7th of May. 

I had my sights on an iPad Pro, my thought process being that after Apple would announce its new range of allegedly expensive iPad Pros, people would be snatching up existing models like it was a run on the bank. Granted, this iPad Pro, with its full terabyte hard drive, was going to carry a significant cost. Put simply, though, if the rumors are true, this terabyte model would have cost the same as a baseline new iPad Pro with maybe 128GB of storage. 

The more I thought about it, though, and the more I looked around at other iPad models, I came to the realization it may not be as good of an investment as I was previously thinking. My current iPad Pro has 64GB of storage, and in the 7 or so years I've and it, I've taken up 41GB of it. Most of this consists of drawing applications. I have a few games, but I think the largest file size on any of them is 2GB (and there's less than a half-dozen in total). Overall, I'm very deliberate and intentional with how I use my iPad. It's a drawing device, not a communication device like my iPhone, and not a multimedia workhorse like my Mac mini. I don't like having all my eggs in one basket, another reason I decided against splurging on a higher-end iPad Pro. If I really needed something for, say, editing videos or 3D modeling, I'd just upgrade my Mac mini, which I may well do at the end of this year depending on how I feel when the time comes. I prefer a mouse to a stylus when it comes to 3D modeling, anyway. 

Then there's how the iPad range has evolved from 2017 when my second generation iPad Pro was the fresh face in the crowd. At that time, only the Pro series offered support for the Apple Pencil. After using a number of third party styluses over the years, I can say with certainty that the Pencil is the best of them, and it made the iPad Pro worth its asking price. Now, all of the iPads offer Pencil support. I'm still waiting for, at the very least, Pencil support on an iPhone Pro model, but that may well never happen. I wouldn't want a Pro line iPhone anyway. Pro has become a very flimsy word with Apple. When the iPad Pros were new, you got Pro features, such as the aforementioned Pencil. Nowadays, a Pro iPad still has a number of "exclusive" features, but one of those features is storage space, which makes the whole offering feel a little bit... unbecoming, for lack of a more tactful term. Like I said, my iPad Pro is 64GB, which was the lowest amount of storage available at that time. I wasn't bothered by this as it not only kept the price down, but I was only going to be using it for drawing anyway, and as a rule, drawing apps aren't very resource intensive. However, even being careful with what I put on the tablet, I knew this wasn't going to be sustainable, that I'd eventually run out of space. 

With my iPhones, I have a rule to double my storage with each upgrade, as I'm way less choosy about does or doesn't get installed on it. My current iPhone, a 12 mini, has 256GB of storage (I don't remember my previous iPhone 7's storage. I only think it was 128). Many iPhones go higher than that (512GB) before we have to start adding Pro or Max to their numbers. As for iPads, any model that's not a Pro only has 2 sizes available, 64GB and 256GB. I was worried this would fill up quickly, but then I remembered those posts on social media that compare just how much a billion is compared to even a million. They usually use grains of rice or counting seconds, but you get the idea. 

Taking that as a starting point, I made a graph to put into perspective just how much 256GB is compared to my current 64GB, and how much my 41GB after 7 years to build up actually was in the grand scheme of things. 


The iPad Air is a strange entry in the iPad series. I'm not even sure Apple knows exactly what it's supposed to represent. When it first launched, its claim to fame was being thinner and lighter and more powerful than other models of iPad. This was long before the Pro series came out and the price of the standard, adjective-less iPad was going down into the budget-friendly range. Against its more premium Pro compatriots, I suppose you could say it's the premium device without the premium price. It still has Pencil support and the display is actually slightly bigger than my 10.5" Pro model. Supposedly it's not as bright, but it's by a factor so small and in a unit of measure so poorly understood, I wouldn't have known if it hadn't told me. Speaking of the display, the other trade-off is that it's not as smooth and flowing as a Pro model. I'll save you the block of technobabble and just say that the screen of an iPad Pro refreshes at a rate of 120hz (pictures a second) and so animations look smoother than a typical refresh rate of 60hz, which is what other iPads and most displays you've seen in the wild have on offer. 

To put this in perspective, and at the risk of gushing about iPads, even the very worst iPad screen is better than most high-end premium Android-based tablets. Samsung has some models that come close, and the Surface lineup from Microsoft is a damn good competitor, but dollar for dollar, the displays on iPads are leagues above everyone else. Android tablets can be had for pretty cheap, but the display is always the biggest corner that gets cut, especially in the overall resolution. 

For perspective on that, a Samsung Galaxy Tab S6 Lite has a total resolution of 2000 by 1200 pixels and goes for about 250USD. A current (10th generation), adjective-less iPad has a total resolution of 2360 by 1640 in roughly the same size screen as the Galaxy tablet, and starts at around 330USD. That's fairly close and it's taken a long time to get to this point. There's other differences to consider, and I don't pretend for an instant this is a perfect 1:1 comparison, so take the numbers with a grain of salt. The point is, in terms of a digital drawing experience, there's fewer compromises on the iPad and you do get your money's worth if you're willing to pay that little bit extra. 

I've only had my iPad Air for a day as of this writing, and I honestly can't tell the difference in displays between it and my old Pro. I wouldn't care anyway. Similarly, I don't care that the camera's not as good as a current Pro offering because I don't take pictures or shoot video with my tablet anyway, except maybe to snag a quick reference for while I'm drawing, and I'm just as likely to grab my phone and use Airdrop to send it over. 

As for the 7th, I'll certainly watch and see what Apple's got on offer. I'm bound to use up 256GB eventually. 

01 January 2021

(Un)Lucky Number 7: Putting It All On Green

I couldn't find a good way to transition to this from my earlier part about finding out one of my cables went bad, so I decided to make it a separate entry. 

A handful of my coworkers had mentioned recently "going green" as in trading their apples for androids. I can certainly understand the frustrations people have with their iPhones, be it the dreaded "Apple tax" or the toy-like interface. Seriously, when I had to send in my Xperia Z Ultra to get fixed, and I got a 5C to use in the potentially 6-8 week meanwhile, I laughed when I first swiped through the menu. For starters, the screen was absurdly small compared to my Sony Phablet, which was as much a digital sketchbook as it was a phone. Then there was the notable lack of widgets. Apple has finally fixed this, though I almost hesitate to call it a fix as they weren't anywhere near as useful as they could have been on my Android. Maybe I simply didn't have the kind of workflow that benefitted from some of them, but nonetheless the "icons-only" screen that rolled out in front of me felt like a step down and backwards. On the whole, the sole saving grace of the 5C was the camera. I could certainly take photos and shoot video with my Android, but somehow it always felt more than a little bit unpolished, like it was an afterthought in the design. This was especially annoying because this was a Sony product. I'd used Sony camcorders back in high school and college, to say nothing of all the other Sony products I'd owned like various TV's or my minidisc or certainly all of my Playstation stuff. 

In fact, when the Z came back from getting its battery fixed, I kept the 5C around to use as a camera, though mostly for around the house whenever the cats did something cute or I wanted to shoot a video for my YouTube channel. A few months of that arrangement later, and I inadvertently warmed up to the idea of the iPhone being a permanent fixture. I was about to go on a trip to see family, and I didn't want to bother with bringing two cables/chargers, so I "temporarily" activated the 5C again and left the Xperia at home. As the saying goes, I went Mac and never looked back. Given my favorite feature about the Ultra was its screen, it only made sense to phase it out. I'd migrated all of my drawing workflows to my iPad, so a phone with a big screen was rather unnecessary. The 5C was so lightweight in the same bag as the iPad compared to the Z I moved it to my pocket because it was possible I'd forget to pack it in the morning. 

The 5C eventually got traded in for the SE, and that's still one of my favorite iPhones. That got traded for the 7 I currently have now, and that's been an unremarkable upgrade despite my initial hype when the 7 was first announced. Of course, it's been a few years since then, and I'm far more impressed with the newest version of the SE, as I previously wrote about.

Here's my perspective, apart from them being easily by far the best cameras I've ever owned (that don't have interchangeable lenses or true optical zooms), what I like best about my iPhones is how they play nice with my iPad. They also play nice with my Mac mini. Airdrop alone has been a legitimate lifesaver. Forget those Apple stickers you get with every purchase, where's my Airdrop sticker? 

08 July 2013

Seventh Card



Discovered a small camera problem while working on these. Once before, I reshot a video because on playback it would hang in the same spot no matter what. I thought this may well have simply been in the phone and it would play fine once uploaded. Well, it's happened on both videos for six and seven, so I may have to upgrade my setup and use a different camera if I make more of these. 

07 July 2013

Fifth Card



Not sure how long this series will go on, but I'm certainly done with the "I Made A Thing" gimmick with the titles. The idea behind the tall, narrow slit (with very small off-center break) is from dealing with RAM upgrades, the way the chips have these little gaps between some of the contacts to keep them from being inserted incorrectly or in completely the wrong slot altogether. Had a bit of trouble with the glue on this one. I guess I didn't use enough, which is important when you're working with a smaller surface area than the previous cards (the butchered card worked out but that's because I put extra pressure on it from the thumbprint. Tried that with this one, but ended up nearly creasing the whole thing). 

29 October 2011

Final Word On The Problem.

Okay, so I can get the missing icons back if I just use the new interface, which I don't really have a problem with save that every time I open it, I get this banner up top telling me my browser isn't supported and I should try Chrome.
As I've said, I don't use Chrome because of a conflict that causes my PC to randomly restart. Evidence to prove this: Once I uninstalled Chrome, it never happened again. Correlation isn't causation, true, but a quick search in the forums showed I'm not alone in this; XP does not get along with Chrome, and random restarts are among the side effects.
Apart from that, though, why wouldn't the latest version of Opera be supported?

In any case, the time seems to have definitely come for me to do something about my PC situation. As of now, I'm still running XP on a rig I've had since 2005 with no real updates or upgrades beyond a new graphics card and a second disc drive. The biggest problem I'm having is that apart  from Opera and Skype, no application that requires an internet connection will work, including other web browsers. I think that, with all the Linux distros I've experimented with, on top of everything else I've used this computer for, the hard drive has simply had enough and needs to be replaced. I get error messages, but any attempts to fix them turn up negative, so I think we're dealing with an outright hardware failing. The same thing happened to my iMac once upon a time. It was funny when I took it in to get repaired; it had a 10GB hard drive and the store said the smallest drive they could replace it with (and not charge me an upgrade fee) was 30GB.

Anyway, the plan now is that I'll be replacing my hard drive and maybe even upgrading to Windows 7, but since it will most likely be the starter edition, I'll also re-install Jolicloud and switch between the two as needed. For some strange reason (upsell, upsell, upsell) the starter edition of Windows 7 does not allow you to set your own desktop wallpaper, but Jolicloud can. I intend to only use Windows 7 for non-web related activities, such as editing audio (and maybe video) and using my scanner. Jolicloud will be used entirely for running Opera and maybe Chrome (in case Blogger decides it doesn't like Opera, the uncultured swine that it is). I may also be upgrading the motherboard with one I've had lying around for a while (long story, don't ask). I've been planning at least one aspect of this plan for some time, but I've never gotten around to it. Instead, I've just been cautious about saving things and backing up my data whenever I think to. In any case, if I do replace my hard drive, it'll just be for safety sake as I intend to store most of my stuff onto flash drives, as I've done for years. When I was using my little Linux computer Sophia (also a long story not worth asking about), I had an 8GB thumb drive in the USB port at all times, only using the onboard hard drive (which was actually a compactflash card with a special adapter, something I may employ for this upgrade) for applications.

In the end, for as mad as I was, it wasn't so much at Blogger or Google as much as it was the fact that I don't like being told to make upgrades that I already intend to do regardless. Speaking of journals, though, we'll end this on something slightly different:

DeviantART's new journal feature just annoys me. They've essentially turned journals into literature uploads, complete with being able to give favorites and share options. My question, what about all those losers (they know who they are) who just post song lyrics or other things like that? Journals aren't art, they're a means for artists to talk to their audience, whether to give them important updates or just to shoot the breeze, they're not things to be placed in frames and hung upon the wall. The point of journals was that DeviantART users could essentially say anything they wanted with no fear of getting taken down, suspended, or even banned because the journal was just a kind of soapbox for people to have their little say in whatever they were on about. Now, by putting them on the same level as works of art, they're going to take away that relative safety. Journals can now get popular the same way paintings can, and that's not a good thing.

I know whenever DeviantART makes a change, there's always some huffing and puffing and melodrama about getting used to the change, and in the end, we get used to them, but this time, I think they may seriously have done something wrong, and I don't think they can undo it. We'll see.

Good night, and good luck.