Showing posts with label smartphone. Show all posts
Showing posts with label smartphone. Show all posts

24 March 2024

Keeping Watch in the Walled Garden

Full disclosure: I'm writing this on a Mac mini while my iPhone 12 mini charges and before I do a little drawing on my iPad Pro later. 

Officially, I identify as platform agnostic. I don't care what operating system I have to use; I will make it work. I grew up on classic MacOS, I switched over to Windows XP shortly after college, I was a Linux user for a while, and my phone choices have been equally all over the map. I'm far from an early adopter, but you name it, I've probably tried it. Ever heard of Maemo? Symbian? 

For my money, Apple makes exactly two good products, the Mac mini and the iPad Pro. I often joke to people, "I don't have an iPhone. I have an iPad... Oh, by the way, did you know Apple makes a camera? It takes calls too for some reason." Also in the interest of full disclosure, I have a smartwatch from Fossil that works well enough with my iPhone. I have no desire to buy an Apple Watch. For perspective, my favorite feature about my Fossil is that it doesn't have a screen. It's got a plain, ordinary watch face (which I think is called a complication if you're in the know) and the hands occasionally move to different positions based on what notifications I've set it to. In recent months, however, this has stopped working. It's a little irritating, but I don't miss it. It certainly doesn't make me want to buy an Apple Watch. Those could well be famous last words, but on the whole, the only Watch feature that had my attention was using it as a painter's palette for Procreate, and I don't even think that feature is supported anymore. As for my Fossil, I've actually stopped wearing it altogether. I simply don't need a watch that much, and its use as a pedometer and sleep tracker are simply no longer part of my daily habit. 

As of this writing, the Department of Justice has taken Apple to court over its monopolistic practices, particularly in the smartphone market. Among its talking points was the fact the Apple Watch currently only works with iPhones. Android users are simply out of luck and have to settle for a Garmin, a Fossil, a Fitbit.... 

I'm not saying the DOJ doesn't have some kind of a case against Apple. What I am saying is that their angle of attack speaks more to their lack of knowledge not only of the technology, but of the market itself. This isn't like 20 years ago when Microsoft was under the microscope for their own monopolistic practices, but this is far from apples to apples (no pun intended). That's why I brought up all the other smartwatch brands, smartwatch brands that work with both Apple and Android devices. Moreover, I'm a little confused by this talking point. The DOJ is saying Apple has too much of the smartwatch marketshare with their watch which is exclusive to Apple products. So, what happens if they add Android support? Wouldn't that give them a bigger piece of the pie they allegedly already have too much of? Won't that just land them back in court for the exact same offense but now with slightly different wording? Wouldn't that make any ruling on the matter tantamount to self-incrimination? 

Personally, I don't know anyone who wants an Apple Watch so badly they're willing to give up their Android phone to get one. That's simply not the market we live in. Once upon a time, I worked for a cell carrier that did not earn the iPhone's exclusivity contract with AT&T. Needless to say, this led to a deluge of calls about when the iPhone was coming to our neck of the woods and what hoops would have to be jumped through to make it happen. A workaround did emerge at one point. The iPhone's exclusivity was limited to the United States, so it was possible to use the phone on our network... in Germany. That means you'd have to import a German iPhone, and use a German SIM card, which meant all of your calls would be international ones. Would you believe someone I spoke with still wanted one after all that was explained to them, that it would literally cost them more to use the phone in a month than to buy the thing outright because all of their calls would be for a German number on a North American network? I have no idea if this person went through with their plan, though I like to think he got as far as putting in a bid on an eBay listing before losing it and taking it as a sign to simply wait for the iPhone to be available on other networks. He didn't have to wait long and, frankly, those early iterations of the iPhone are among the many reasons I'm not an early adopter. My first iPhone was a 5c, which was only supposed to be a temporary device while my Sony Xperia phone was getting its battery replaced. None of my iPhones have been the newest model. 

There was likely a certain time in my life when I suffered from the dreaded Fear of Missing Out, but I was a kid, and like all kids, I grew up. So, when I see people lining up to buy a phone or a game console on launch day, I don't envy them. In fact, I only sort of feel bad for them. Do you know who was the first person in North America to own a Nintendo 64? Neither do I. I don't think anyone knows. Even with social media, I don't think we could ever know for certain the name and face of the first person to own a Playstation 5. I'm sure it was a big deal to them, whoever they are, but let's not pretend that this FOMO business is anything to give in to or follow like a cartoon character floating toward a pie cooling on a windowsill. 

I think the DOJ is misunderstanding FOMO, treating it like some perfectly rational mindset in a consumer-driven economy regulated (loosely) by a democratic republic. Someone really wanting an Apple Watch does not make the niche Apple has carved out for itself a monopoly, even if that niche is worth several billion dollars. 

"What do you mean this person has to get a new phone for their watch to work!? This is an injustice!" 

Seriously, where is this attitude when it comes to big Pharma or the oil companies? 

That'$ only a $lightly rhetorical que$tion. 

My point is that the monopoly Apple has allegedly made for itself is nothing like the one that Microsoft got called out on 20-some years ago or the one AT&T was broken up over however long before that. I can't run MacOS on a Microsoft Surface tablet. I can't play Nintendo Switch games on my iPhone. I can't use a BMW part in my Honda. The list goes on. If Apple wants to paint themselves into a corner by playing their cards close to the chest, let them and most importantly let the market decide whether that's playing fair in the game of capitalism. 

01 January 2021

(Un)Lucky Number 7: Putting It All On Green

I couldn't find a good way to transition to this from my earlier part about finding out one of my cables went bad, so I decided to make it a separate entry. 

A handful of my coworkers had mentioned recently "going green" as in trading their apples for androids. I can certainly understand the frustrations people have with their iPhones, be it the dreaded "Apple tax" or the toy-like interface. Seriously, when I had to send in my Xperia Z Ultra to get fixed, and I got a 5C to use in the potentially 6-8 week meanwhile, I laughed when I first swiped through the menu. For starters, the screen was absurdly small compared to my Sony Phablet, which was as much a digital sketchbook as it was a phone. Then there was the notable lack of widgets. Apple has finally fixed this, though I almost hesitate to call it a fix as they weren't anywhere near as useful as they could have been on my Android. Maybe I simply didn't have the kind of workflow that benefitted from some of them, but nonetheless the "icons-only" screen that rolled out in front of me felt like a step down and backwards. On the whole, the sole saving grace of the 5C was the camera. I could certainly take photos and shoot video with my Android, but somehow it always felt more than a little bit unpolished, like it was an afterthought in the design. This was especially annoying because this was a Sony product. I'd used Sony camcorders back in high school and college, to say nothing of all the other Sony products I'd owned like various TV's or my minidisc or certainly all of my Playstation stuff. 

In fact, when the Z came back from getting its battery fixed, I kept the 5C around to use as a camera, though mostly for around the house whenever the cats did something cute or I wanted to shoot a video for my YouTube channel. A few months of that arrangement later, and I inadvertently warmed up to the idea of the iPhone being a permanent fixture. I was about to go on a trip to see family, and I didn't want to bother with bringing two cables/chargers, so I "temporarily" activated the 5C again and left the Xperia at home. As the saying goes, I went Mac and never looked back. Given my favorite feature about the Ultra was its screen, it only made sense to phase it out. I'd migrated all of my drawing workflows to my iPad, so a phone with a big screen was rather unnecessary. The 5C was so lightweight in the same bag as the iPad compared to the Z I moved it to my pocket because it was possible I'd forget to pack it in the morning. 

The 5C eventually got traded in for the SE, and that's still one of my favorite iPhones. That got traded for the 7 I currently have now, and that's been an unremarkable upgrade despite my initial hype when the 7 was first announced. Of course, it's been a few years since then, and I'm far more impressed with the newest version of the SE, as I previously wrote about.

Here's my perspective, apart from them being easily by far the best cameras I've ever owned (that don't have interchangeable lenses or true optical zooms), what I like best about my iPhones is how they play nice with my iPad. They also play nice with my Mac mini. Airdrop alone has been a legitimate lifesaver. Forget those Apple stickers you get with every purchase, where's my Airdrop sticker? 

21 April 2020

iSE What You Did There

My first iPhone was an iPhone 5C. I had to send in my Xperia Z Ultra to get fixed, and this was likely going to take a few weeks, so I needed a backup. For as few calls as I get and for as many things as I could have done on my tablet, I knew the moment I physically couldn't get to my phone for any length of time is likely to have become the peak of my popularity. 

I could probably spend a week telling you why I never bothered with iPhones up until this point, suffice to say it's mostly circumstances. I went with the 5C as it was the inexpensive one, and I found it interesting that Apple had designed it that way, with slightly cheaper materials than its 5 and 5S siblings. I have to say my first impression was not positive, and not simply from going to a 4-inch screen from a 6+-inch "phablet" but from a fairly versatile and accommodating operating system like Android to something that frankly felt like a toy. I warmed up to it well enough, and the camera was certainly an improvement over the Xperia's, which always felt a little off. Pictures simply never looked as good as they could have, no matter how much I tweaked the settings. Maybe I just wasn't as adept at photography as years of 35mm had led me to believe. Maybe Sony was trying to upsell me on their add-on camera accessory (which I nearly sprang for). Maybe it was simply out of date compared to the 5C. 
In any case, I switched back to the Xperia upon its return but kept the 5C as a camera. A few months later, I was going on a trip and didn't want to pack two different chargers (the other being my iPad), so I swapped SIM cards and never looked back. The Ultra was certainly worth it up until its internal battery finally bit it and Sony stopped supporting it; the larger screen made it a good gateway drug into digital art, but when Zenbrush's next iteration was going iPad exclusive, I decided to see what all the fuss was about. Anyway, the 5C served me well until I was eligible for an upgrade, and that was when Apple delivered what is easily to date my favorite iPhone, the SE. 
The SE was marketed almost as a kind of apology from Apple for the 6 and upcoming 7, as if to say, "Yeah, these are kinda chintzy and gimmicky, here's a not-Jitterbug model. KTHXBYE!" It reminded me of when I was a Linux user. Mint would release a new OS every year, with support typically overlapping by a few months or sometimes up to another year. If it seems laborious to reinstall an operating system on your PC every year, it is. You have to bear in mind Linux is generally targeted at people who probably spend more time with the access panels OFF their computers than ON. That said, there were plenty of more casual users who just wanted an OS that wasn't Windows or Mac. For these types, they offered "LTS" or long-term support versions of the OS. These were typically a previous year's version, usually one that was well-received, that offered support for 5 years instead of the typical 1-2ish.  
This was more or less Apple's promise with the SE, that it was outside of the typical naming/numbering convention of the iPhones and therefore was meant to have a longer "shelf life" than the other models. It's easy to forget that Apple is rather supportive of their older hardware, to the point that properly "retiring" a device is practically headline material. As for what was being supported, the nuts and bolts of the SE were the guts (processor, memory, etc.) of a 6S in the shell of a 5S. For my money, this was genius. As I said, I loved the 5C. I still think the 5's were the best iPhones ever got. Now, those wanting to upgrade could get a little better performance while keeping all those accessories they'd built up over the years. Also, manufacturers of those accessories weren't going to have to liquidate their stuff. You had a legitimately stable platform. Granted, said platform only ended up lasting about 2 years, but September 2018 was only when it was discontinued. Support carried on for some time later, and as I said, you had a backlog of accessories and add-ons that would still work for it. 

Rumors of an "SE2" abounded for years. Most of them were wishlists, along with some very detailed renders, but nearly all of them worked under the premise that Apple would start from scratch, designing from the ground up. It made sense, building on what already worked while fine-tuning certain shortcomings. It seemed as though people were missing the point of the SE, that it's not for following trends, that those hot, must-have gimmi--er, features are not for everyone. When it came time for Apple to unveil their next big lineup of flagship phones, the XR seemed to quash the majority of SE2 rumors. The XR seemed to fit the bill. It had the FaceID in lieu of a home button. It lacked the edge-to-edge display due to having a different type display than the others, but still made good use of the real estate. The camera was good, but kept the features list short enough to appease most casual photographers. Above all, it looked, for lack of a better term, like a toy. It looked, to the XS/Pro/Max, precisely what the 5C looked like to the 5 and 5S. 

Fast-forward to 15 April 2020:



Before getting a better look at it, my first thought was that this new, proper SE would be a rebadge of an original X, maybe with a few hardware tweaks to bring the phone up to speed with something like the XR. What we got instead was an iPhone 8 with the internals of an 11. I wasn't too far off; the original 8 had the same internals as the X.The 8 also shares a similar form factor to the 7, with many accessories being cross-compatible. So, there you have it; we've hit all the hallmarks of the original SE. 

  • Not everyone likes "edge-to-edge" displays. 
  • Some people like the home button. 
  • FaceID isn't exactly reliable. 
  • Not everyone needs a bigger screen. 
  • Some people simply want a phone. 

Sadly, there's no rose gold option, but there's a Product (red) edition, and that suits me just fine. My Mophie battery case is certainly going to be a happy camper. 

16 June 2018

Driving Miss Daily

Once upon a time, Douglas Adams had a radio show with a totally uninspired name he couldn't tell enough people wasn't his idea called The Hitchhiker's Guide to the Future. It only had a few episodes and has only aired every few years, but it's easily-available on the Radio 4 site... wait, what in Hel's Realm is RealPlayer? Anyway, their last episode was about the idea of convergence, what we today may refer to as the Internet of Things. IoT is a common name in the hacker/maker/modder community and refers to a networking of several specialized devices. Probably the best, most common example of IoT if you're still lost on the concept would be any sort of peripheral you can control with your smartphone, like a bluetooth speaker or a lighting system. Instead of one gadget that does everything, it's several gadgets that do a few things. Almost 20 years earlier, for this radio program(me), one of its speakers painted a scenario in which the technology to make connected devices would be so streamlined and inexpensive you'd literally pick up a gizmo off the street, post something, and then drop it back on the ground before carrying on with your day. Hyperbole aside, while we're nowhere near using our tablets the way some countries use bicycles, there's probably a drawer somewhere in all of our homes that would make anyone from back then think we'd made it. 
Unless you're crazy diligent about trading in your smartphones or you've got some wicked protection plan for your tablets, you've likely held onto more than a few. Those that aren't taking up real estate in your junk drawers are probably lucky enough to be dedicated music players, alarm clocks, cameras, gaming devices, and maybe even digital sketchbooks. Such was the case for my Xperia Z Ultra, a very early entry into the "phablet" market, and still impressive in terms of size and resolution. It was my gateway to a fully-digital workflow. I'd done digital art before when I had my laptop, but I was still scanning drawings and bringing them into GIMP as layers to rearrange and edit. I'd long since given away my little Bamboo tablet because I never got used to the hand-eye disconnect, and I didn't have a mouse to get around the hassle of using a trackpad or trackball. My first Android phone was so small and the drawing apps available were so rudimentary I never bothered with that either. When I got that Sony, however, it was a whole new world, especially when I came across Zenbrush. Between that and Pixlr, it became my daily driver. I ended up giving away my laptop because I stopped using it. I still don't have a proper home computer apart from the old Chromebook I mentioned in my last journal entry. Over the next few years of having the Xperia, I started to move away from the single device setup into a multi-gadget workflow again when I decided I wanted Zenbrush 2, which wasn't going to be available for Android. That was when I resolved to get my first iPad, the mini 3. As you might imagine, I started using the Xperia less and less for drawing. Later on and totally out of the blue, I had to send my Xperia in to Sony to fix a bricking issue. This was going to take some time, so because I'd bought the phone unlocked, I had a golden ticket with my cell carrier to get just about any phone I wanted. I'd been seeing some YouTube videos about shooting videos using only an iPhone, so I thought I'd give that a go. I got my iPhone 5C, used it for a few weeks and fell in love with the camera so much that when I got my Xperia back, I kept the 5C as a dedicated camera. Following Inktober 2017, I upgraded my iPad to the Pro, and sent off the mini 3 with the 5C to an Alzheimer's charity to be repurposed as music players for the elderly. I was also eligible again for an upgrade with my carrier, so I got the SE to use as a backup in case I needed to send in my Xperia again. January rolled around and for my trip to Albuquerque to see family, I decided I didn't want to bother with two chargers (as my iPad goes with me everywhere), so migrated to the SE and simply never bothered going back to the Xperia. 
This created kind of a goofy situation that probably shows off how persnickety I can be more than anything about convergence. As I only use my iPad for drawing, and the SE's smaller screen isn't always desirable, I used the Xperia around the house for music, Twitter, Comixology, and occasionally drawing. Unfortunately, it's developed a fatal flaw. 
I'd looked into sending it in to Sony again a few months ago because its USB cover had broken off. It turned out whatever protection plan I had in place that let me get it fixed the first time wasn't available anymore and I never realized how long I'd had it. They literally told me to find a third party to fix it because they couldn't even give me an Out Of Warranty repair quote. This had happened before I migrated to the SE, so maybe I unconsciously saw the move as inevitable. It was also reaching a point where apps like Facebook and Instagram stopped working because its version of Android was so old. 
Fast forward to about a week ago, when I set it to charge up overnight and awoke to find that it couldn't get past about 74% battery life and was hot to the touch. I didn't think much of the heat because it's got a big battery with a charger that pumps a lot of amps through it, so hand-warmer was also on its list of duties. I figured something got jostled loose or maybe the wall adapter was going, so when it drained down to critical, I plugged it in again and left it plugged in all day. When I turned it back on, it was still stuck around 74%. I discovered that the instant I plugged it in, my app that monitors my CPU temp would immediately warn me of overheating. Using a different wall adapter with a lower amperage made no difference. Either the charging circuitry inside the phone was going out, or the battery itself has finally lost its full capacitance. My money's on the former, but in either case the only way I get more than a few hours of use from it is to turn on its Ultra Stamina mode, which only lets me access a handful of applications (mostly phone and camera related), reducing it to an alarm clock that is literally on its last day unless I decide to tempt fate and charge it up again. 
The app that took up the most space was Autodesk Sketchbook, and while I had backed up PSD files of most of my stuff some time ago, I realized how long it had been, so I spent about an hour one night when it was plugged in backing up everything to Google Drive.
Let that be a lesson to you digital artists out there. Even if you've already heard it, here it is again. There are two types of backups, those that fail and those that haven't failed yet. 

BACK... UP... YOUR... STUFF  

How long ago did you do that? Too long. Do it now. How many storage solutions have you got? Not enough. Get one more. 

Anyway, it's not like I stood to lose anything super precious; even when I drew on the Xperia, they were often silly little comics or cartoons for blog posts or Twitter. Still, it's an important habit to keep up, and I only wish it was this convenient and streamlined back in the day of using Zip Disks on my iMac. 

This marks the end of an era, with Hanging Lanterns as the last painting on my Xperia Z Ultra. Thanks for everything, big guy. 

I think 4 years is a pretty good lifespan for a smartphone. 

17 December 2014

Sega Power Partner (from Tommo) review

This thing rocks. Usually these more novelty-inclined gadgets, especially the flash drives tend to fall short on the productivity side of things, favoring style over substance. This pack, however, is an absolute bargain at 60USD for 9000mAh of power. To give you an idea of what that amounts to, in order to put it to the test, I plugged in both my phone (an Xperia Z Ultra) and PSVita after both had been completely spent. It charged both devices fully and still had enough juice left to top off a Bluetooth and a pair of wireless headphones (All Sony, by the way, because I'm a shameless fanboy). Had the phone and Vita been on while charging, I may have come up a bit short, but as endurance runs go, I'd say it performed admirably. 
The unit itself is bulky, but not unmanageable. A far cry from those little "boosters" you get from those bargain bins at the Walgreen's, it's about the size and shape of an early iPhone with a bit more heft in the weight department. It definitely favors purses, messenger bags, and the like versus cargo pants. Then again, if you're in the market for a power supply with more oomph, the devices you need this for probably don't like your pockets, either. The casing is a hard plastic that frankly feels more like metal. The design is the array of white grid-lines which adorned the early plastic Genesis game cases before they went to cardboard and red stripes. For added protection, it comes with a silicone sleeve molded to shape of the Mark I Genesis console.
Power level is displayed through five blue lights, visble through the "cartridge slot" of the Genesis cover, which is a clever design choice. The first of the lights is a simple "working" light whenever the unit is connected. It is also touch-sensitive, serving as the power butto. The other four represent the remaining charge, and carry on the Sega motif by looking like the chaos emeralds of Sonic fame. Nice touch.
Accessories include a velvet drawstring pouch with a small partition for the handful of cables it comes with, one long and one short. Both are flat, red, and fit very loosely in the three connectors on the top of the unit. On more than at least one occasion, I did find that a cable had come loose during charging, which was a tad annoying. Meanwhile, other USB cables feel like a tight fit, especially my Vita's cable. It took a bit of forcing, and I was worried about snapping the connectors. There is also a small, thicker white cable, but it is a mini-USB, which neither of my devices use, so I couldn't test it. 
As a rule, these batteries usually give out after about 500 charges before they begin depleting their max (Tommo's site says about 75% is the next step down). Unlike some other USB power supplies, the internal cells are not replaceable. So, when this thing goes, that's it. However, given that I've been using it about every other day, that's at least a year away. After that, I'll be upgrading my Genesis to a Saturn.

08 December 2013

Stumblrbum's Photo Finish

Tumblr's attempts to make posting photos via their mobile app have more or less all gone to pot. At least, that's been my experience of late. To be fair, it's good that they're trying to make it so you can post sets of photos instead of one at a time. Unfortunately, this simply doesn't work efficiently enough, and when your update is less efficient than spamming single photo posts, you really need to rethink your design schemes.

Recap: it used to be that after I took a photo, I could go into the "share" menu and select "Tumblr" from a list of sites. This would take me to a menu within Tumblr's mobile app to create a photo post, complete with tags and tweet settings. It was all very handy apart from not being able to post photosets.

Now, it's completely reversed. I have to go into Tumblr, select the photo post option, and then be taken to a menu where I can pick the photo from my gallery via thumbnails (more on that later) or go into my camera and take a new photo then. First problem, apart from this being very tedious and rather greedy on Tumblr's part by making "timed exclusives" of my photos, is that I can't access all of my camera's options, like exposure and effects filters. Couple that with the fact that I now have to open one application and make at least two selections in order to open another app which otherwise can start up almost instantly, and this is a really bad start. Second, I noticed that the photos I posted this way had a kind of checker board artifact pattern over them, like an old TV with the RCA cable coming loose. When your 21st century digital imaging system looks like a CRT monitor with flimsy composite connections by default, something's gone fundamentally wrong somewhere very far back in your process.

When something works just fine before an update, that's not a hardware failure, that's a limitation. What makes it really awful is that my phone is middle-of-the-road as far as tech specs go, so your update has potentially cut off about two-thirds of your users. Hell, I've heard from people with better phones than mine that they can't post photos at all, now or before.

Now, I have a good idea what your two cents on the issue is, "Look, you're overthinking this. Just do what you did before. Take the photo, then go into the app and post it then. You said yourself you can see your gallery as a grid of thumbnails to choose from."

Problem the third: Not every photo shows up in that grid, and which ones do and don't at any time is completely random.

Remember that episode of The Simpsons where Burns and Smithers walk through layer-upon-layer of security checks to get to a master kill switch for the power plant, only to find that said room has a rickety screen door that's nearly fallen off its hinges as another entrance? At least there you get to the same room and everything is there that should be because the console is bolted to the floor. There are more reliable ways to get to Narnia than my own damn photos. I'm really not kidding when I say that certain photos I take will not show up in this menu until days later, if at all. This app is in my phone. It literally has access to all my files on that device. I have to give it permission to do this when first installed. It's designed to be invasive, and it can't even do that. When FOX NEWS has a more complete picture of a story than you, it's time to rethink every decision in your life, ever, and when you've reduced me to making FOX NEWS jokes to analogize your incompetence, then you've really screwed up.

Speaking of grabbing at straws and not getting the full picture, today was kinda the last straw. I'm sitting in a Steak 'n' Shake, drinking coffee, eating a cinnamon roll, and making sketches in a notebook, as I'm wont to do at least once a week. Another part of this ritual is taking a photo of my setup, a spontaneous still life. Think of it as a kind of creative litmus test; if I can make coffee and pastry look interesting, I must be doing something right. Anyway, I go into Tumblr to post the photo, going through the menu to get to the camera app that otherwise starts up instantly and taking the photo. Normally, after all that, I get the menu where I can add a caption, tags, and all that other stuff before posting fairly quickly to my dashboard. This time, however, I get an error message that it could not save my photo and to try again later.

This is the equivalent of taking the photo out of my hands, throwing it in the cluttered mess of other photos which haven't simply gone missing, and saying, "Maybe it'll show up later."

The sole redeeming factor in this debacle is that while Tumblr lost my photo, my phone didn't. I could see it in my gallery right away (my gallery, not Tumblr's slapdash interpretation of it) and now, several hours later and using the full version of Tumblr, I can post it here by way of my DropBox, which the photo was auto-saved to within minutes of being taken.



And here's another I took without using Tumblr's increasingly lackluster interface (notice the effects filter):



So, what does this mean? Well, it simply means that my more spontaneous uploads of photos will be posted to Twitter instead of Tumblr (and then Twitter because of auto-share). If I end up taking a lot of photos of something, like stages of a cooking project or something, I'll post them here as a set. Granted, it's entirely possible Tumblr will fix this issue in future updates. However, given that it's made two since I started having this problem, I'm not optimistic anymore. At least now, though, it doesn't crash when I try to read notes on posts. 

08 July 2013

Seventh Card



Discovered a small camera problem while working on these. Once before, I reshot a video because on playback it would hang in the same spot no matter what. I thought this may well have simply been in the phone and it would play fine once uploaded. Well, it's happened on both videos for six and seven, so I may have to upgrade my setup and use a different camera if I make more of these. 

10 December 2012

Twitpic Is An Apt Name

My phone has been having fits lately, mostly over the number of apps that I have installed to the memory card as opposed to the internal memory. Here's the problem, the internal memory of my phone doubles as the RAM. Most smartphones, going all the way back to the SDA I had, which was an old-school Windows Mobile phone, had a task manager where you could turn off anything that was running if it didn't already have an exit button programmed into it.
Anyway, the problem lately has been that the phone will claim it can't find the memory card, meaning even my photos can't be seen. As you might imagine, this really irked me in the worst way. Eventually, it would just sort of "fix itself" if I gave it time, at worst just restarting the phone. To be fair, I am a bit rough with my phone, but in my defense, its entire design scheme is built around never turning it off. The HTC Rhyme has a number of quirky little features and accessories that really endeared me to it when I started up my new cell service. One of these items of interest is a charging dock that turns the phone into a kind of desk clock. In fact, it's my primary alarm clock that I wake up to for workdays. The issue with this is that I have to set aside time in the day to allow the phone to die, to run completely out of juice and essentially "let it rest" for a while.
The trouble lately is that it doesn't seem to be enough, and it continues to give me grief over not being able to see the memory card as well as not being able to run certain applications if they're installed to the memory card. I would be browsing sites or checking messages when suddenly I'd get an error message that some app I'm not even really using has "encountered an error" presenting me with the choices of "report" or "force close." It got to the point where I stopped getting eBay notifications because it couldn't really run the app anymore.
As a result, I tried to do a little bit of housekeeping today, going through all my apps, clearing caches and moving them onto the memory card or erasing them altogether if I could, while leaving some apps on the internal memory (apart from the ones that are "locked" and can't be deleted for various reasons), namely Evernote, as it's sort of been my best (non-human) friend on my current writing project. One casualty of this venture has been Twitpic, which is only in a non-working state because it doesn't seem to recognize my account information. I mean, I know I'm entering the right password, but it's not recognizing it. Granted, I'm probably putting in the wrong password regardless of my confidence to the contrary, but I've really just given up on it. Twitpic used to be a place where I posted sketches and work-in-progress photos of art projects I would later post to DeviantART. It was kind of a "behind-the-scenes/coming attractions" sort of exercise, showing a glimpse into my admittedly unremarkable process. I haven't used it much of late as I've been writing, but even when I have made a few drawings or notes, I don't really miss posting the images.
Who knows, maybe I'll join the rest of civilization and just start using Instagram?

Doubtful, but I do have a short essay in mind about Instagram, and the often ludicrous level of popularity surrounding it. In a way, it's kind of like how I felt about Twitter: in theory, it's genius, a kind of "bad by design" camera in line with Lomography or other classic experimental photo techniques. In reality, it's earned a rather unfavorable nickname, something like "Hipster's Polaroid." There's a tweet I found once that's a reply to Nikon regarding their Android camera that came out some months back. If I can find it, I'll write the essay then.

In the meantime, short summation of events:
Phone is wonky.
Writing project is going very well, for better or for worse.
Twitpic has packed up.
Evernote is my best friend.
I'm considering getting an eBook reader, but I'm debating about a color scheme, and the only place I can post a poll about it is on DeviantART, which would mean bumping down a poll that's relevant to my current project.
Current random object of fascination: Book straps.