Showing posts with label writing. Show all posts
Showing posts with label writing. Show all posts

28 June 2025

Boof Jark: My AI Pledge


A wise man once said that one man’s software is another man’s AI. As such, it’s important we establish some kind of clear, working definition of what’s being referred to when it comes to AI-generated content. For example, the ghosts in Pac-Man are AI. That’s not what we’re talking about. Spellcheck is arguably a kind of AI, but it’s not what we’re talking about, and I’ll even give a pass to predictive text for reasons that will hopefully become clear as we progress. Case in point, I only had to write “prog” and follow it up with the tab key to write the rest of “progress”. Another writing tool I feel I should disclose use of is an oldie called Grammatik. It launched around 1981 by Aspen Software before eventually being absorbed into Corel's WordPerfect, which was how I was introduced to it circa mid 1990’s. Bear in mind, this was not a Large Language Model trained on all the text in the world. I have absolutely no idea how it worked, but it’s not important because outside of obvious things like run-ons caused by a misplaced period, I never relied on it more than I trusted my own two eyes giving my paper a once-over (and that was only the first line of defense). It was also oddly fixated on the idea of passive voice, a grammatical concept that I think I understand and I know I’ve had explained to me countless times, but I couldn’t spot it in the wild or stop myself from writing it if my life depended on it. If anyone knows a really good mnemonic for it, I’d love to hear it. It’s also worth noting that Grammatik couldn’t really learn as you wrote. At best, you could tell it what to ignore, but it wouldn’t remember what you told it to ignore the next time you reopened the document, so it was only useful if you wrote in crazy, uninterrupted marathon sessions a la Jack Kerouac. Most importantly, Grammatik couldn’t offer suggestions for how to revise something beyond “You’ve started every sentence in this paragraph with the same word. Avoid repetition.”, it certainly couldn’t offer suggestions about tone, and it definitely could not fabricate a full essay on my behalf from a briefly descriptive prompt. I was still doing the work, and that’s the key distinction to keep in mind. 

To put it another way: Who is driving the car? The one in the driver’s seat with the wheel in hand, or the one in the passenger seat giving directions? The officer who pulled you over already knows, but he’d really like to hear it from you. 

I don’t know if it was on Medium or Substack where I saw about a half-dozen AI generated images in a row while scrolling and saw red for a moment before closing the tab, toppling a chair, and storming out of the room grumbling about the decline of Western Civilization. That’s a slight exaggeration; I would never do that to a perfectly innocent chair. Besides, the last thing you want is to make a chair mad at you. They won’t stand for it. 

What upsets me most about this trend is the fact that these writers are often the first, loudest, and yet most eloquent at bemoaning the fates and predicaments of artists, creatives, and professionals in general in the face of this ever-changing landscape that AI is slowly consuming. It makes me want to grab them by the shoulders, shake them like they’re the first character to go hysterical in a disaster movie, and scream, “YOU ARE NOT HELPING!” and finish off with a slap across the cheek. For the record, I have the kind of upper body strength that makes Mr. Burns look like Sugar Ray Leonard at the height of his career, so if you’re afraid of this potentially becoming reality for you, rest assured you’ll barely feel a stiff breeze. I’ll also likely collapse from the exertion while breathily asking if you’ve had enough, so the only pain you’re guaranteed to feel in the whole ordeal is the pain in your sides from laughing.

I made a note on Substack (their version of a Tweet) to essentially complain and vent, vowing that if I saw an AI header image to an article, I wasn’t going to read it. I wasn’t addressing anyone in particular; it was not about naming and shaming. As you may have heard from your parents at one point while disciplining you, I’m not mad at you, I’m mad at what happened. Moreover, I'm saying this because I want you to do better, and I know you’re more than capable of it, whatever your self-doubt is saying about you right now. 

As for doing better, these are your options.
  1. Learn to draw and/or take photos. 
  2. Use a stock image service; you’ll be paying real artists or at least using works volunteered by willing artists. 
  3. Commission a human artist directly. 
This is the part where I acknowledge that I am fully aware of the potential pitfall of my pledge in that I may well mistake something genuine for something AI-generated, therefore missing out on something authentic, inspiring, compelling, and any other praise I could throw at it. That said, let’s be real, a lot of what we collectively refer to as AI Slop is pretty samey. I think the best description I ever heard for it is, “Well-rendered but badly-drawn” with tells such as heavily-detailed shading and color gradients while the proper lacing of shoes and/or number of fingers on a hand is spotty at best. Basically, a painterly once-over of a hasty sketch. Even more basically, polished shit. There are other descriptors, but these are the most polite. 

“Well, those AI generators can make some really photorealistic results that are harder to detect, especially if you know how to—“ 

If you’re willing to put that much effort into hiding your use of AI, you have even less of an excuse to not employ any of the alternatives I’ve listed. 

Before I go, I’ll reward you for getting this far with an explanation of just what in Hel’s Realm Boof Jark is. I don’t know where it was posted, maybe Instagram or LinkedIn, but it was an image of two boats on the shore of a deserted island, one filled with fruits and vegetables (along with eggs and a rooster because MidJourney doesn't know how poultry reproduction works), the other filled with all manner of meats, including a package of Boof Jark. I mean, you seriously couldn’t be bothered to take the most basic pen tool and write some block letters on a white box? 

Speaking of handwriting, which I’m notably not using for this, I’ll close with a story about Bob Ross. He once received a letter from a fan saddened that he couldn’t follow along with the painting sessions because his hands shook too much. Bob Ross, being the absolute legend that is Bob Ross, assured this person, “Well, then you can draw trees better than I can, because trees are rarely straight.”

Behind the Scenes


02 September 2024

Quoth the Elephant, Nevernote

Someone on Threads asked whatever happened to blogging. I thought about it and remembered how after Richard Wright wrote Black Boy and Native Son (among many other works) he learned about haiku and wrote several thousand of his own. That’s kind of what I feel like has happened with blogging in light of social media. You’re able to more or less do the same thing as a place like Blogger or WordPress, but it’s more concise and direct. There’s engagement and dialogue (for better or for worse) With blogging, that still exists, but it’s somehow on a different scale. Some will write comments, while others will write blog entries of their own responding to that original post.

I’ve had a few ideas for longer form entries like I used to, but I simply haven’t had the energy to do any deep dives of late. So, I’m writing this instead.

I’ve decided to part ways with Evernote. I’ve been using them since 2009 back when I had a Windows phone. Back when I had multiple devices from different companies, it was great. A note started on one could be finished on another and they’d all sync up and talk to each other.

Since 11 SEP 22 SUN, I’ve been using Evernote as a journal. I was having some shoulder pain that was severely limiting my normal range of motion, so I used it to keep track of my pain as well as note when I took any Ibuprofen. As time went on, I used it to document when I took my medications, namely my antidepressants and mood stabilizer. The latter makes me a little drowzy, so I have to be careful when I take it. If it’s too early, I fall asleep on the couch and disrupt my normal sleep schedule. If it’s too late, it’s harder to get up in the morning.

In addition to keeping tabs on my medication, it was also a general sort of journal, sporadically documenting the various goings-on in my life, sometimes acting as an aid for me to track my depressive cycles and try to rationalize what I was feeling at the time. It’s easily the longest journal I’ve ever kept (not counting Blogger, which has no real regularity to it) and Evernote was great for updating it. Then, it stopped being great.

Despite only being text, updating it became extremely tedious and slow, especially using the mobile app. The desktop app wasn’t much better. According to Evernote, the file is only a few hundred kilobytes, a far cry from the 200MB max size they say a note can be on a subscription plan. I wrote in to their customer support, but received no reply. Couple this with their price hike (70 to 130USD) at the start of the year for me, and it’s a lot of goodwill down the drain. As for what I was paying for, their scratchpad was finicky to use, not always syncing between devices, and other times when it would sync, it would double-paste whatever was written from one device to another. This eventually got fixed, but sometimes it would still slip. Their worst offense in all this, really, was their pushing of AI features. You bump up the price, struggle to handle a 200kb text file, barely handle syncing on the scratchpad, and now you’re telling me to use the AI features? Finish this candy bar before you go unwrapping another. It’s just poor management, chasing trends rather than focusing on and leaning into your strengths.

Meanwhile, Apple Notes seems to have gotten better, if only by comparison. Before, I always felt like it was fighting me. I’d use it on occasion, but I simply didn’t like using it. Now, though, it seems so much more polished, keeping in line with the Apple fan adage, “It just works.” Besides, now that all of my devices are Apple, I don’t need Evernote’s best feature, which was being a middleman among the devices. In fact, I wrote the draft for this entry in Apple Notes rather than Evernote. I don't plan on migrating my stuff from Evernote on any grand scale, only as needed. As an experiment, I started my meds journal as a new document, then copied and pasted the old one into the new space. No lag on the desktop, but we'll see how it holds up in morning with the mobile app. If Notes has similar issues with large text files, at least I'm not paying an annual subscription to have it not work. 

23 January 2024

The Death of Drafts

Something I need to get in the habit of is using Evernote to write my rough drafts before bringing them into Blogger, rather than my usual method of writing into Blogger directly. The interface is fine when I need to insert things like links or videos, but as far as the core activity of writing the entry, it's not always as smooth and pleasant a user experience as it should be. I feel the same way about WordPress, though to a lesser degree because the block system it uses is relatively intuitive. Blogger is too much like a word processor; it's very much about the WYSIWYG philosophy.

To better illustrate what I mean, we have to talk about 2001: A Space Odyssey. A lot of people don't understand the relationship between the movie and the book, specifically which came first. Technically, the book was written first, but it was meant to serve as something of a wiki for the screenplay. As Arthur C. Clarke put it, "Before you can make a movie, you need a script. Before you write a script, you need a story." Screenplays, by their very nature, aren't really meant for embellishing details or offering backstory to a spotlighted item. There's an unwritten rule in screenwriting of no paragraph of more than 3 lines. They're designed to be concise and quick to read, each page amounting to roughly one minute of screen time. Novels can play with time and structure in ways screenplays can't, hence why some novels are deemed "unfilmable."

There's another rule about screenplays, that the first version of your screenplay submitted is always your first draft, no matter how many rewrites it went through up until that point. When I was in school, we made these things called rough drafts. They were handwritten on paper, and your teacher would eventually hand it back to you with red marks all over it, pointing out every little mistake you made (sometimes with helpful suggestions on what to do next). You would then completely start over and write out another paper taking the edits to heart. I'm sure this is still technically done, only with digital files instead of sheets of notebook paper. My point is that word processing created a convenience in terms of editing your written work. Some writers forgo "drafts" altogether and edit as they go along, never even bothering with the "version history" feature some word processors and notetaking applications provide. There's no more starting over, barring any serious fundamental hiccup like finding out a source is inaccurate or an entire premise is off the mark. It's overall a more nebulous process. You can still number your drafts, but those can be reserved for page one rewrites rather than little typos or moving a sentence from the end of a paragraph to the start of one. 

This concludes the experiment. Draft was successfully transferred from Evernote to Blogger

24 December 2023

I'm The Type to Block Things Out

I realized I've been lying to myself the past few months. I've been writing a lot about my keyboard of choice and my potential efforts to preserve the typing experience by buying a backup (made difficult by it being constantly out of stock at Logitech). What I haven't been very honest about is my alleged love affair with the sound and feel of the keys. 

I'm wearing headphones right now. 

There's even a dark ambient mix playing in a YouTube tab as we speak. It hasn't completely blocked out the G413 Carbon's Romer G tactile switches, but it has taken the edge off of them. I'm reminded of something Sir Alec Guinness once said about writing, how amateurs will go in full of enthusiasm only to get bogged down. The idea of a clicky, tactile keyboard always seems delightful... for about five or ten minutes, then you've got to get some real work done. 

There is an upside to this. As being clicky goes, the switches in this keyboard are something of a worst offender. Logitech's site has a comparison of the various key switches, including those in the G413's. Put simply, you can do a lot better for not very much in the realm of pricing. 

Speaking of blocking things out, I've learned something about WordPress that I feel rather embarrassed about. I had thought for the longest time that embedding videos was behind a paywall. In a way, it kind of is, but not to the extent I'd previously thought. If you want to upload a video file directly to the entry you're writing, that requires a plan. If, however, you're simply embedding a video from YouTube or Vimeo, there's a block for that. Maybe it's a newish feature, but I wasn't aware of it until a few days ago when I was trying to see what I could do with my current WordPress theme. It's not bad, but I'm not sure I like the way it's structured. It was chosen because it closely resembled the one I use for Blogger. You've got your main body of text, next to which is a sidebar with a few widgets and an index of all previous entries. My Wordpress theme is technically set up the same way, only there's a wall in front of it, so to speak. Instead of showing you the most recent entry in full and with the sidebar and widgets fully visible, it shows you a "highlight" reel of sorts. You see excerpts of the entries in chronological order, but with no sidebar and widgets. You have to click on an entry in order to get to a place that's closer to what I've got going here on Blogger. I don't know if there's a way to restructure that, but it's only really a minor annoyance. 

Speaking of mild annoyances, there's one thing I think WordPress does better than Blogger, and that's inserting images. Here, it's kind of a hassle to upload (I had quite a time with an entry from some months ago about old videogames) and once you've inserted it, it's another struggle to get it to fit in with what you're already writing. on WordPress, everything is separated into blocks. I don't have to worry about infringing on the caption of the photo I've uploaded. I don't have to worry about empty space above or below the image. I don't have to readjust the alignment of the text. Best of all, I don't have to adjust the size of the image based on some arbitrary "small, medium, large, or original" selection like I do here. It justifies it to the width of the text column. 

None of this means I'll be leaving Blogger for WordPress. There's still plenty of things I don't like about the latter. It also wouldn't feel right to simply migrate this site over there. Granted, it's not like I've built up some large, loyal following that I'd have to impose upon. I'm sure I have a few regulars and a few curious passers-by. Of course, when comparing WordPress and Blogger, one must consider who's footing the bills. Blogger is owned by Google, after all, and they don't have much vested interest in upgrading or overhauling it. In fact, I'm convinced the only reason they keep it around is it doesn't cost them very much to keep the servers running and it would probably be a small headache in and of itself to shut it all down. WordPress doesn't have such a sugar daddy. Automattic isn't the tech giant like Google is. It's not even close. Sure, a number of websites are powered by WordPress, but that still doesn't translate to the kind of figures that Google deals in. 

That's the dynamic. Blogger is a little clunky and outdated, but it's more or less completely free and full-featured for it (there are some paid features, but you've really got to dig for them). WordPress is a far smoother and more straightforward user experience (theme customization notwithstanding), but they try to nickel and dime you every step of the way. It's a little like with my keyboard; it's familiar, but clunky and not entirely pleasant. Other keyboards are more expensive, but they offer a smoother and more engaging typing experience. 

11 April 2020

You Can't Go Home Row Again

If you've been following my written exploits and conquests for any length of time that approaches or even precedes the 2008 mark, you're aware I have an obsession with keyboards. It's not so much one of fascination so much as utter frustration and an insatiable urge to overcome various obstacles such as availability. I once described in great detail the process of using the virtual keyboard of a Playstation Portable (PSP), which is probably best described as a cross of T9 Predictive Text and the original arcade version of Missile Command that used a bowling ball instead of a cue ball to move its cursor. I also expressed an early love of Twitter, which is still my absolute favorite social media platform, warts and all. I love its immediacy and conciseness (for better or for worse), and I especially loved the fact that this whole operation existed before smartphones took off, and what few "smart" devices existed had itty-bitty physical keyboards that even hardcore console gamers found exhausting.
Sony Mylo (short for My Life Online) 2006-2010
I have to explain another strand of the slightly sinister origins of this obsession. When I was a kid, I marveled at watching people type, and all without looking at the keys. It was like a superpower to me. How could people possibly remember all those buttons? By the time I took a proper typing class in middle school, I ended up taking to it pretty quickly. I wasn't especially fast (that came later) 
Glossing over a few key details of what came next (because I'm very ashamed of this display of my more spiteful and condescending side), now that I was more adept at mastering the home row and even special keys of the typical typing interface, I became exceedingly frustrated when I'd watch people struggle to put together simple sentences. I even once had a job in a computer lab while at college, and nearly stormed out on my first day as I watched in agony as our department head (who insisted on being an IT expert) entered some of my personal information by HUNTING AND PECKING... SLOWLY... AND STILL NEEDING TO HIT BACKSPACE MORE THAN ANY OTHER KEY! GAH! 



I said nothing since part of me thought it was some sort of empathy test, given this particular computer lab was reserved for disabled students who often have mobile or cognitive differences. Regardless and for lack of a better term, something in me broke. The Moonwatcher in my mind got sick of huddling in the dark wondering where the sun went at night and decided to take a tapir's thigh bone to the situation. I resolved to find the smallest, most uncooperative keyboard I could find, and find out how fast I could type on it, so nobody else would have any excuse. 

Speaking of supremely insensitive arrogance, here’s a fun fact for you about the late Harlan Ellison. He never wrote on a computer for the entirety of his career. In his later years, he practically hoarded manual typewriters (specifically Olympias), to the point of having a fridge full of ink ribbons. He said he taught himself how to type, and it does show. He hunts and pecks with his two pointers, insisting that putting literal foot-pounds of force behind his keystrokes was what gave his writing its edge. Given his body of work, who am I to call bullshit on his methodology? 

None of this in any way should excuse legitimately bad keyboard designs, and they are out there en masse. If I push a key and nothing happens, that's a bad keyboard design. It's why I've always hated laptop keyboards, often referred to as "chiclets" due to the shape the keys have to be in order to maximize space. You'll certainly find no shortage of blog entries and YouTube videos from computer enthusiasts ranking and ranting about their least favorite keyboards, especially those who were fresh on the scene of the "bedroom coder" era of microcomputers. Here's a few frequent entries:
By Bill Bertram - Own work, CC BY-SA 2.5
By Daniel Ryde, Skövde, CC BY-SA 3.0, 
By Tocchet22, CC BY-SA 4.0
By Evan-Amos - Own work, CC BY-SA 3.0
You'd think with this back catalog that it wouldn't be anywhere near as easy to find similarly awful keyboards in this day and age, but sadly this is not the case. To be fair, computers like the ZX-Spectrum and Odyssey 2 never intended people to write on their keyboards. Their target demographic was novice programmers, who typically only have to write a few command phrases and maybe a full sentence here or there. Trying to use home row or touch type wasn't simply difficult, but almost counterproductive. That's what frustrates me about laptop keyboards as they are fundamentally meant for portable productivity. 

All this leads me to the last few weeks, during which time I've found myself using one of the most unlikely keyboards I'd ever consider and not only getting used to it, but legitimately questioning my whole approach to typing. 


Tactile feedback? Sounds like violent criticism.

My 10.5-inch iPad Pro isn't exactly the right size for full and proper touch-typing like the 12.9-inch version might allow, but in addition to the light touch technique I'll get into in a moment, there's the Swiftkey method, which a friend of mine likened to dancing (which is still one of the most beautiful descriptions I've heard for something as mundane as typing). 

This isn't available in the default keyboard of an iPad or iPhone, and which Android devices pack it in involves a fair bit of guesswork and even hearsay. Fortunately, Swiftkey is available across all platforms. The gimmick is to run your finger (or a stylus) from key to key, creating a kind of constellation the software decrypts into full words. It's a simple enough idea, and fans of Palm Pilots likely recognized it as the next logical step of graffiti

If this is starting to sound like comparing apples to oranges, it may well be. A synergistic mix of not-quite-hunt-and-peck (as you can’t rest your fingers on the keys which are already too close together for that) and finger skating hieroglyphic star charts seems like a convoluted solution to a simple problem, though I’d invite you take a pen and paper, put them next to your keyboard, and count the number of “pieces” in each kit. 
It’s rather like that ageless phenomenon of previous generations resenting the current ones for how much easier daily life can be in certain areas. I’ve never used a fully manual typewriter, only an electric. It would rattle my desk with each keystroke to the point where a full paragraph would send something on my upper shelf tumbling below and startling me. It was a beast, but I loved it. I don’t think I could go back to it anymore (paper is precious), and with a manual I’d probably complain about it hurting my hands and fingers. Even the keyboard on my Apple IIsi offered a serviceable typing experience. Since then, with the exception of the keyboard for the Sega Dreamcast classic Typing of the Dead (doubled my typing speed in 2 weeks), it’s been a succession of awful keyboards. The worst keyboard was the one built into an old HP Chromebook I set up in my kitchen. It already had an external monitor because the screen was horrendous, so plugging in a keyboard was a no-brainer. That’s when I found the Logitech G413 Carbon on sale at Target



Although part of Logitech’s G series of gamer-focused peripherals, the Carbon is by far the most understated of the bunch. On the whole, the only thing that gives it away as a keyboard targeted at PC gamers besides the red-and-black color scheme is its price tag, which is notably lower than its mechani-kin but eclipses your average office space offerings. Chances are, unless you’re a gamer or require a particular set of ergonomics or at most are a serious typing enthusiast, I’m going to speculate the most money you’ve ever spent on a computer keyboard was around 20USD. Against that, the Carbon’s 60-80ish appears more than a little exorbitant. Bear in mind that because these use mechanical switches instead of rubbery sheets of bubble wrap and are targeted at gamers, even this entry-level model is built like a tank. It’s an investment that pays for itself faster than you think. 

I tried for one of those USB-Lightning adapters meant for connecting digital cameras or external hard drives, but for the life of me I could not get it to work with the Carbon. I was all set to resign myself to using a different Logitech keyboard, one I’d been using for some years with my Xperia smartphone. It was a laptop-styled keyboard, but it was convenient, especially its case which folded out into a stand for a tablet. So, I stuck with it. It served me well for many years, but time hasn’t been kind to it. It’s actually warped slightly now, so the “n” and the adjacent keys (including the space bar) work intermittently. It doesn’t help the Carbon basically spoiled me and now I need to find a bluetooth mechanical keyboard that is mechanical but isn’t a Kickstarter which isn’t going to be ready right away if at all (backed out of one a few months ago and learned everyone’s still waiting), isn’t stupidly expensive, but... 


Oh, hello. 

11 March 2015

Requiem: A Reptilian Microprose

"Where is the video of eukaryotic cells forming?" asked the Megaton Fuchs of the museum curator dressed as a teddy bear.

Noah taped over it with his home movies. It was later stolen by reptoids after the flood drained into their arctic tunnels and froze over. They also took his clothes and used their talons to transmit a sulfite-rich neurotoxin with an effect not unlike a drunken stupor. The vineyards provided a serendipitous cover for the operation.

The tape was recorded over yet again during a late night showing of The Invasion of the Saucer Men on a UHF station in Topeka, Kansas. The plan was to use it as evidence in a copyright suit as the aliens in the film had a defense mechanism not unlike that of the reptoids. Sadly, they were crushed by a barge full of animal by-products on the way to the courthouse due to the tugboat captain's blood-alcohol level.

I don't have a point. I only wanted an excuse to use the word "Reptoid."

Hug your teddy bears tonight or be one for someone else. Good night.

---RMJZ, MMXV CE

28 May 2013

The River of Blood




The River of Blood

A webbing of red lace poured out from every slit in the black skirt, swaying to and fro with each of the queen's strides. Everything she did seemed to carry such an elegance, even the way her littlest finger toyed with the length of chain she held over her shoulder. Her prisoner in tow on the other end of the chain was less than taken with the queen's poise and grace.

She was a thief of notorious repute despite her age. This had bolstered her hubris into making an attempt on the queen's jewels, kept on her person at all times, even to bed. The risk would bear no reward. The hand that clamped down on the thief's wrist seemed almost to have a mind of its own, the queen only opening her eyes at the thief's startled gasp. Her majesty did not scream, instead tightening her grip as a grin crept across her face, bringing with it an amused chuckle. Fear pierced the thief to her very core, leaving her frozen in place. It was only an instant before she snapped out of it and remembered her knife, only to glance down to see it twirling in the queen's fingers. The chuckle had become a hysterical laugh. This alerted the guards, who promptly stormed into the room, surrounding the bed. The queen sighed, slackening her grip as she fell back against the pillows in mock disappointment.

The thief found herself scrambling into the arms of a guard. The guard was startled by this and found himself putting a hand on her shoulder, as he might have for a lost child. By the time the thief came to her senses, she felt her arms pulled behind her, secured with heavy chain by another of the queen's men. The hand on her shoulder tightened, forcing her back round to see the queen slide off the other side of the bed and make her way to an armoire. A guard opened it as she approached, revealing an accumulation of knives buried in the wood, their points only just breaking the surface of the door. With a sweeping gesture of the queen's arm and nary a break in her stride, the thief's knife was added to the collection. A snap of fingers sent the guard holding the door out of the room with two other men following right behind. This was all so surreal for the thief. Everything from scaling of the wall to the sound of her own knife embedding itself in an armoire was running through her mind over and over again. She had been so careful, so meticulous, considered every possible failure, but all for naught. The thief stared daggers into the queen's back as she took her time slipping on a black robe over her red, lacy evening gown, reaching down to pull parts of the gown through slits in the robe, turning the whole ensemble into a performance. The queen glanced over her shoulder to smile at the thief before resuming her fitting, unphased by the stare. The thief looked on in silence.

She expected to get some sort of lecture from her royal highness before being carted off to the dungeon, or at least some gloating. What she did not expect was for the queen to turn away from the armoire dangling a heavy, iron collar from a length of chain. 


"Shall we go for a walk?"


The spikes that lined the inside of the collar were not sharp enough to draw blood. Rather, they were to give incentive against not keeping pace or speaking out of turn by way of a firm pull. Still, she couldn't help but wonder if what she felt rolling down her back was merely a bead of sweat. The party walked at a leisurely pace set by the queen, the last two guards from the bedchamber marching in silence behind the thief the entirety of the seemingly endless trek from the high tower into the depths of the castle.

As they went further, the plastered masonry gave way to earthen clay with tiles of red marble arranged in a flowing mosaic. It was a simple beauty the thief had never given much thought to, always too transfixed on the opulent. The queen explained that the castle was built upon a spring which served as irrigation for the garden. The flowing warmth allowed roses to stave off withering well past the first snowfall, a spectacle beheld by only a select few. Unfortunately, her highness sighed, the spring dried up years ago. The fountain atop the source was knocked down, the entire chamber altered to serve a different purpose, one the queen insisted would be as spectacular as before. As if on cue, the end of the hallway was in sight. The thief leaned to one side to see over the queen's shoulder a fairly small door in front of which were the three guards the queen had dismissed earlier. One held out an ornate key to the queen, asking quietly if she needed them further. Her majesty held up her hand and took the key. The guards passed, the two escorts following. The thief looked back over her shoulder at them walking away, immediately regretting it, not just for the spikes scraping along her neck, but the thought of the queen pulling on the chain. She winced in anticipation, turning slowly back toward the door to find the queen patiently standing beside the open door, politely gesturing the thief to enter. It was hard to find relief in any of her majesty's shifts in manner, each act of courtesy carrying the scent of a trap. After a brief hesitation, testing to see if the queen would tighten her grip on the chain, the thief cautiously walked through the door, the queen closing it behind them.

The chamber resembled a place of worship with its domed ceiling and columns along the walls. However, there were no statues or icons, doubtless removed in favor of the queen's machinations. The columns had been methodically chiseled in places to remove their engravings. All had been adorned with iron rings through which were strewn lengths of chain. In the center was the culmination of the queen's master plan, the ultimate defacing. It was the base of the fountain that once channeled the spring. A pair of grated spouts along the edge fed into small canals that ran parallel toward the door, leading out to the garden. If there had been a statue in its center, there was no sign of it. Instead, the base had been filled in to serve as a platform for a monstrosity of engineering, a guillotine built for eight, same as the number of columns encircling the room. The thief suddenly felt sick to her stomach with the revelation of the queen's grand spectacle.

She recalled seeing one in the town square as a child, though not as elaborate as this one. It was eventually taken down, having never been used so far as she could recall, replaced with a statue of the queen. Her highness led her guest up a short flight of crude, wooden stairs. She stopped in the center and spun round on the thief, directing her attention to the array of stocks, four on each side, all occupied. Man and woman, boy and girl, young and old, it was an eclectic assortment of prisoners. The queen explained that after the spring dried up, tourism to the town declined, and stricter laws were needed to keep the rising crime rate in check. Of course, the queen chuckled, strict laws were nothing without severe punishments behind them. For a time, there was no shortage of criminals to maintain the steady flow. Prisoners from neighboring countries looking to save face were brought in under the guise of exile for a price. Still, it was never enough to match the flow of the spring, and eventually the laws worked too well. Fewer and fewer were brought to justice, slowing the new spring down to a trickle.

The thief looked around at the device, trying to work out what her part in all this was meant to be, or if this was simply the lecture and gloating she'd been anticipating from the start.The crimes of the eight were rattled off with an air of ambiguity, one a murderer, others thieves, another an artist who tried to incite a revolt, two that refused to pay taxes on their businesses, and another who merely stood in the way of the guards' pursuit of a child caught swiping apples from a cart in the market. As the queen read off these convictions, none of them said so much as a word or tried to look up. No doubt they'd been tortured, starved, or otherwise rendered broken in light of their impending fate. Rather than supporting themselves on hands and knees, the prisoners were laid on benches, wrapped in canvas and secured with straps tight enough to squeeze the life out of them. There were no baskets to catch the severed heads, only a pair of deep grooves chiseled into the brickwork that ended in rusty grates before spilling over the edge of the old fountain and out of the room. The ceiling was a mess of pulleys and gears, most of it hardly appearing necessary for a device regarded so highly for its simplicity. Even the blades themselves were atypical, perforated with several small holes instead of a clean, metallic shine.

A tug on the leash brought the thief back to attention.

"I am not telling you all this merely so I can throw you in a cell to rot, much less execute you. I am telling you this because you have a decision to make, and it is important you have context." The last word carried a biting sharpness rivaling the twin blades hanging overhead. The thief straightened up, putting her shoulders back and her head up. Impressed, the queen smiled, continuing her ominous proposal.

"You will receive a full pardon for your trespass, leaving here with a perfectly clean slate. However, if you defy my word within my kingdom or its borders again, however minuscule, you will find yourself in their position, awaiting the fall of a blade." There was a stifled sob from one of the prisoners. The queen waited patiently for silence, a delighted smile creeping across her face. It remained while she carried on. "If you decide not to do as I ask, your leave of this place becomes more complicated." With that, the queen pulled the leash taut and began waving her arm left to right, causing the thief to sway gently with it for the sake of the spikes. "So brave of you," she cooed, "Never before have I had a visitor come calling in the night like that. Despite your intent, I found the whole affair rather amusing." The thief took a step forward to put some slack in the leash. The queen mockingly pouted at having her fun ruined, only to laugh and shake her head, "A rare gem such as you belongs among my treasures. You will be my servant, my pet, and my personal plaything for whatever whims may come to mind. You shan't come to any real harm, but your life will be solely for my amusement, so long as I wish it. It could be the rest of your life, or on the morrow."

The queen reached up and pulled down on a chain, setting a few of the pulleys in motion. There was a mechanical clicking sound of gears locking into place as some of the ropes and chains above tightened.

"Either way, I'll have no need for this room anymore." The queen held out the end of the chain to the thief at eye level.

On the end of the chain was a wooden handle wrapped in leather. There were teeth marks on it.



COPYRIGHT MMXIII CE RMJZ

23 December 2012

Logophobia

Neil DeGrasse Tyson once said that cutting the PBS subsidy from the federal budget was an act akin to deleting text files on a 500GB hard drive.
I just dug out an old 128MB flash drive I bought about ten years ago, and even with a few photos on it, barely 30MB has been used. The myriad of text files on it are probably not even a full megabyte.
I've been using DeviantART's Sta.sh Writer for the novella I'm working on, and it had been great up until just today, when I learned how utterly impractical it is. I remember writing something on an old Blackberry, a really terrible freeverse poem about nature vs. nurture, and having to open a new memo because more than a few hundred words threw its program into a tizzy. Before that, when I was writing  something on my old Mac in Simpletext, I had to split the story up into different files because the program couldn't handle a text file bigger than 12KB. I'm sure that's fine for an essay for middle school or even high school, but it seems monstrously unfair to anyone who wants to write anything longer. Yes, I can use another program, but why this aversion to large text files? Are people that afraid of novels?
Anyway, in completing a chapter just today, Sta.sh began showing me a bizarre and downright terrifying error message:

Someone else has edited this draft. 

Sta.sh is supposed to work like Google Drive in that the only people who can see your work are people with the URL for that particular file. There is always the possibility that someone could guess the URL possibly by typing random characters, the chances are astronomical to the point that a state lottery looks like a coin flip. As such, seeing this message stare back at me was horrifying; it meant someone was hacking my account. Worse yet, the view figures for the page reflected someone besides myself having seen the page once that day. I quickly went to my DeviantART profile and logged out of all other sessions, then logging out of the current one, just to be safe. Luckily, no other sessions that I didn't recognize showed up. I know that sometimes I get logged out of DeviantART and that my viewing figures will reflect this, so Sta.sh was no different. That said, I wasn't logged out, and nothing indicating a lapse revealed itself.
I put the error message in a search and found out, quite luckily, that this was not uncommon, with instances going back to the earliest months of the year. Apparently, if word of mouth is to be believed, Sta.sh Writer is not very fond of files reaching an excess of 64KB in size. This was a relief to hear, and it even matched my own data. When I'd finish writing something in Sta.sh, I'd copy and paste the text into another word program (namely Evernote and LibreOffice) for safekeeping. This is the only time I can see how big a file is, and sure enough it's been reaching the 64 mark. All this really means is that I have to move operations directly into one of the other word program, which isn't all that big of a problem, but there is a worry. It's one of those quirky little idiosyncratic behaviors that we're all prone to in some way, shape, or form.
When you work with a typewriter, even a more modern one with an LCD screen showing your first few sentences before committing them to paper (a buffer, of sorts), you have to think ahead, because you can't really go back. There's white-out and even some correct keys on certain models, but these feel like cheating, and often make weird noises or smell terribly, and just generally make your printed work look ragged and unrefined. You find yourself really mulling over every sentence before you put anything down. It's much the same for ink and paper; that's why essay questions on exams are often so taxing. Word processors fix a number of these problems, but have a few of their own added to the mix, if a little more intangible and hard to relate to in describing. You get used to how a word program works, the way it's laid out, the way the auto-save works, how the spell check picks up on certain quirks in your writing, and having to shift from one to the other can be very jarring, even affecting the way you write. Moving from a typewriter to a word processor means you can afford a few mistakes, but that can breed bad habits as well as hurting the quality of your sentences now that you're no longer turning each over in your head before putting fingers to keys.
I don't have much experience with LibreOffice, and I didn't get much use out of OpenOffice's writer, so a lot of its finer and innermost workings elude me. The biggest one is auto-save, something I've gotten far too spoiled by in recent years. I can remember writing a story on my old Mac IIsi, many years ago when I was still getting the hang of typing. I got into a real groove with what I was writing, staring down at the keys while frantically tapping away at them like Schroeder at his piano, only to look up and see that nothing I'd written made it to the screen. The program had frozen, and I was too busy looking down to see it. I was completely devastated, almost to tears. I knew right away that even if I could resume working right away (which I couldn't because I had to force quit the program and wait for it to boot up again), I'd never write exactly what I'd written before. Maybe that would have been for the best, giving me a chance to think about what I'd written a little more, but it was still a huge setback. Even now, I get nervous over similar problems with more modern programs, even ones with good auto-save, and find myself prone to small panic attacks when I get an error message telling me the sync operation has failed (even if it'll work perfectly well the next time it tries).
Maybe I just worry too much, but this is one of those things about working with text that haunts me when I write, more so than file formats and typesetting or anything like that. It's just so disconcerting that for all our technology, typewriters still hold so much superiority on account of their physicality and tangibility.

03 August 2011

A Fabricated Encounter (from Facebook)

The Facebook status message that started this:
PAY VERY CLOSE ATTENTION TO THESE INSTRUCTIONS: I would like my Facebook friends to comment on this status, sharing how you met me. But I want you to LIE. That's right, just make it up. After you comment, copy this to your status, so I can do the same. I bet HALF of you won't read the instructions.

to which I replied:
I was sabotaging a cruise ship with the intention of stranding the passengers to die a slow and painful death of starvation as a sacrifice to the ancient god Dagan. I was setting the detonator in the boiler room when you walked in on me, mistaking the room for the sauna. I thought you were going to try and stop me, but while I was explaining my evil plan (as all bombastic villains do) before silencing you, it turned out we actually worshiped the same evil deity and you'd even poisoned the entire food supply and were simply sticking around for a celebratory sauna. So, we fired up the jet skis and left that band of wayward travelers to their doom.

and in return:
The obelisk stood dusty in the dunes as I brush at them... frustrated at my situation. "Oh Lord DAGAN. Why must I unearth this damned monument?!" I yelled to nothing in particular. "Because he wishes it so," a voice from behind me called out startling me causing me to drop my brush. I looked back and spotted you setting down your backpack and breaking out a brush of your own. "The name's Matthew Joseph of the Great Dark Deepness, yourself?" I picked up my brush and returned to the delicate dusting of what looks like Dagan sitting atop a massive throne with men and women weeping at his feet and replied without looking at you, "Desiree of the Deep Weeping." The conversation went from Dagan to darker topics as the sun sank behind the larger dunes of the endless desert. The chittering of the hellflies dying on our buzz zapper makes us laugh as we continue our dark duty in the light of our new friendship.

This is seriously my new favorite thing right now. Thanks, Desi :)

07 November 2010

Work Ethic Quick Notes

I don't know how long I spent writing Ladyhorse.

My re-write of The Sacrifice was done in a sitting, a rather arduous one. The original 1999 (98?) version was written in a single session as well, and I remember it coming to me very easily.

The story I'm writing now, which is not part of NaNoWriMo since it's only a short, began around November 1st, maybe earlier, with a deadline of Thanksgiving (so it's earlier than NaNoWriMo), and that's turning out to be one of the most difficult things I've ever written. I'm quite literally not happy with any of it. I think the problem is that while I stand behind the idea itself, the story requires too much simile and metaphor to work at conveying its imagery, and that can get a little too flowery for me.

The closest thing to a novel I've written was a five-act play written around 1998. It took me 2 years to write, longer if you count the 50-plus scraps that were eventually consolidated into the work, making for its 75-plus main characters. I'm never posting it or showing it to anybody. I'd rather tell the story of how I got the idea to consolidate the stories, because it is kind of hilarious (and I can say that because it wasn't my idea):
These stories were all set in relatively the same universe, and I had envisioned a kind of crossover culminating in a singular ending (I'll just say one word about it: Dallas), but only thought of that ending, nothing about the interaction of the separate characters. One day, I was in the school library, writing a story of a soldier becoming a doctor. A friend (of sorts) walked by and asked what I was doing. I told him I was writing. He asked, "Fiction?"
"Yeah," I replied, "And it's going about as well as the other stuff I've written." He looked interested, and said as much, with the prospect of being able to offer me advice since he'd written much himself. I told him that the problem with how I write is that I always have an idea of a beginning, and I more or less know how I want the story to end, but it's making the connection between the start and stop that gets to me. Believing he knew where I was going, he nodded and finished my sentence:
"Because you always want to introduce new characters, new situations."
I shook my head, "No, it's not so much that...." I stopped that sentence dead in its tracks after realizing that his complaint made for really good advice. I asked, "What did you just say?" like one of those Mel Brooks moments where you first dismiss or even laugh at an idea, but the moment you speak your dissent is the same moment you realize it's complete genius:
"Maybe we should send the dummies into battle."
"Ha!" One one-thousand, "Hmm...."


The best advice I ever got about writing came from my Western Civilization professor during my freshman year at UNM. He said that the first sentence of your essay (or anything you're writing, for that matter) should sound like it has absolutely nothing to do with what the paper is about. It's kind of hard to elaborate on what exactly that means or entails, but here's the best example I can think of, the opening sentence to John Wyndham's Day of the Triffids:
When a day that you happen to know is Wednesday starts off by sounding like Sunday, there is something seriously wrong somewhere.

The novel, for those of you who don't know, is about ambulatory, carnivorous plants with venomous tongues that have a ten-foot reach and target the eyes, yet those are not the worst thing going on in the world when the story starts.

22 October 2010

You know what I hate about Stephen King?

The damned colloquialisms.

Whether it's:

"F--- me, Freddy" in Dreamcatcher,

"Shoot a Pickle" in The Tommyknockers,

"Doodly-Damn" in Cycle of the Werewolf (thankfully excised from Silver Bullet),

or any other that I can't remember, they're omnipresent and annoying. They grind the story to a screeching halt and never sound natural coming out of anybody. Maybe the problem is simply that I've never in my entire life actually heard anyone say any of these things. Whenever I hear someone in the story say them, they never seem to be in the right context, and even READ like they were afterthoughts. As dialogue in film or television adaptations, they sound even more clunky and forced. It completely kills the immersion and utterly deflates the terror.
Of all the criticisms I can level at King's work, this is the only one I can never forgive and move on from (except maybe the name-branding and pop-culture references).

20 October 2010

Okay, this could pose a problem...

I just found out that when I post a weblog entry, the date it sets is not actually the date it gets published, but the day the draft was created (or last saved, I can't quite tell). This made my horror movies for non-horror movie fans list show up as being posted on the 15th of October rather than the 18th, making the whole "13 days until..." motif rather embarrassingly erroneous, if only in appearance.

This strikes me as very odd. I mean, why would I want the "post" date to be based on when I wrote the draft as opposed to when I actually publish the post? After all, when a film is copyrighted, it's copyrighted the year of its theatrical release, not the moment post-production concludes or principal photography wraps or the script is approved. Many films have been sidelined by distributors (would-be or otherwise) for years following post-production. Video games have a similar problem, especially considering the games that are imported from Japan. I recently heard about a game called Hydlide, an RPG released back in 1985 in Japan but not released in the US until some four or five years later. In terms of technology, even back then, that was practically a generation gap, akin to comparing Phantasy Star II (1989) to Final Fantasy VIII (1999) or even The Tower of Druaga (1984) to The Legend of Zelda: Majora's Mask (2000).

Of course, that's overstating the situation as we're only talking about a few days or maybe weeks, but it's not as if I wrote the entry out in full and then let it sit in the posts list for weeks before publishing it. Even if that were the case, I'd still give it a once-over, and I know there would be changes to make, whether they were needed or not.
It's a problem I've had since maybe even high school; no matter how much preliminary writing I'd do, I'd end up doing a first-page rewrite the night before. I wouldn't even look at that first draft for guidance. Of course, that had as much to do with me having already internalized my notes on the given subject as any sort of dissatisfaction or disassociation with that early draft. This habit reached its apex in college and at one point I was very overwhelmed with something like four papers in three consecutive days.
The truly ironic part, though, was that I'd always get better grades on those rushed essays than the few essays that I'd write early on and finish weeks before the due date, as though they were the control factor in an experiment. At worst, I'd get a B on a hasty and agonizing re-write.
People tell me this is a great ability, and sometimes that they even envy me for it. The fact is, I hate it. I hated that my last-minute forehead-bleeding sessions got better results than works I'd planned out in advance and got done early. It cheapened the accomplishment and left me feeling like I'd put a gun to my head as some sick means of self-motivation. It's like when you start nodding off on a long drive and, instead of doing the sensible thing and pulling over, slap yourself as hard as you can. Sure, you've made great time, but the stinging sensation on your palm and cheek doesn't go away as quickly as it should and you feel like a tool for hitting yourself. It's like how I imagine Bruce Banner feels when he makes himself get angry and reluctantly unleash The Hulk.
It never helps that I already sweat over every word I write, regardless of time, even if it's a reply to a comment on something I've written or a thank-you note for a birthday card. I worry over everything and find myself playing out every possible outcome of the scenario, from jovial conversation to excruciating fall out. Maybe it's some subconscious fear of dying and the inevitable reality that ultimately my words survive me, as they ultimately do for everyone.

So, yeah, Blogger turned out to have a weird set-up with drafts and publishing dates. Good thing I caught it now before I finished a few other time-sensitive journal entries.

Lastly, random fact about me: I hate saying goodbye. Hearing it is somewhat tolerable, but overall it just depresses me. I think I can cite the moment when it began getting to me, but it would only be a supposition and giving that event far too much credit. So, if you're the first to say goodbye, and there's a pause before I reply (with anything BUT goodbye), that's the reason.

Good night, and good luck. (Haven't closed a journal with that phrase in years. I like it, even if my theater background makes me averse to wishing good luck. Come to think of it, I should really see that movie again; the last time I saw it was in the theater.)

13 June 2010

A Fiction Revisited (from Gamespot weblog)

Back in the eighth grade (circa 1995), my favorite part of English class was "sensory imagery." Best described as "Tell, don't show" sensory imagery is an exercise in presenting the visceral entirely by way of text, that is embellishing the plot with all the tedious little details that actually tend to get in the way of most otherwise good reads. Being an angst-and-hormone-ridden boy of early teens, I had a rather dark imagination, and took this new section of the course as a chance to "tell all." What followed were about ten little short pieces I ended up calling "nameless beast stories." They were drivel, but they were fun to write and they always got a positive response (except from my teacher, but only after the first two). A typical structure for one of these stories is 1)present main character and describe what they're doing, 2)introduce monster and describe its physical appearance down to the points on its teeth (if it had them, that is), and 3)describe monster eating, or otherwise dispatching, aforementioned human character. This wasn't always the pattern, but it was typical. I did eventually grow tired of it, and left the concept alone for nearly four years. Then, I found myself wondering if I was afraid of "letting the humans triumph" because it would make me seem soft or gushy. It can be rather unnerving to create a character and then try to convince a classroom full of people to care about them, so killing them off always seemed like an easy way out. I decided to confront this frivolous inner demon by writing what would be, in effect, the last nameless beast story. I only ever showed the story to two people, and they both liked it. I liked it at first, but looking back at it now over ten years later just makes me cringe. Quite a few of my writings have that effect on me. Every once in a while, I find the resolve to do something about it, for better or for worse. That story's rewrite is presented here: 
  
The Sacrifice: The girl saw no logic or reason in the glorification of death that had been made an integral part of her township's daily life. In the years following the war's end, the people began to doubt the very leaders they had themselves elected, leading to the spiritual guides taking the place of the previous authority. Their stories of guilt and indemnity painted the grim future that was to beset every man, woman, and child in the town unless various acts of expiation were performed. These acts took the form of human sacrifices to the priests' newfound god, a dark yet fair entity, who would spare the masses pain and punishment as reward for their noble offerings. It seemed to the girl that nearly everyone except her own family had succumbed to the propaganda concerning what an honor it was to offer a sacrifice to the god and what an even greater honor it was to actually be the sacrifice. All of her friends would not stop talking about how envious they were of those girls carted off to the shrines to be offered to the new god. She, however, did not envy them, saw no honor in these acts, and hoped her parents felt the same as she. 

They did not. 

One fateful morning, the girl awoke to the sound of the priests rapping on her family's door. After hastily dressing and entering the main room of the house, she came upon her parents sitting at the dinner table with the priests, all smiles and laughter while the head priest told them that they would be rewarded and honored with fame and gifts beyond their wildest dreams for their "contribution," as he put it. She learned, to her horror, that they had made arrangements the previous night for her to be taken as the next offering. She begged and pleaded with her parents to reconsider their decision as she was dragged away and hoisted into a cart, urgently reaching out her hands to them. They only waved and smiled. 

As the cart proceeded through the village, the girl endured the envious looks of her friends as they watched from the doorways and windows of their homes. She called out to them, imploring them to help her, only for her pleas to be answered with the same waves and smiles her parents had given her. The cart reached the shrine by midday, and the girl was taken to a small chamber beside of the main hall, where preparations would be made for the night's activities. 

In the hours that passed from midday to night, the girl underwent a transformation. She had been cleansed and anointed by the shrine's priestesses. Peasant rags had been replaced with flowing white robes and brass bangles about her ankles and wrists. Lulled into a tired daze by the perfumes and various nonsensical mantras chanted by the priestesses, the girl was led into the main hall, where the head priest was reciting the final verses of the litany that signaled the start of the ritual. When finished, he turned to her and placed upon her gently bowed head a lavishly decorated tiara which seemed to glow in the light of the torches. He then looked to two priests standing at a stone slab behind the altar. He clapped his hands, his signal to them snapping the girl to attention and out of her daze. She looked up to see the slab being pushed aside with great effort and she found herself being suddenly and forcefully pushed forward into the opening behind it. Once through, the slab was replaced. She did not turn around. She only heard the grinding of stone and saw the light around her fade away, followed by silence and darkness. 

She sat with her back against the stone slab, letting her eyes grow accustomed to the darkness. When the imprints of the torches finally left her sight, she rose slowly and put out her arms, feeling for a wall along which to guide herself forward, the only direction open to her now. After a few twists and turns, the girl's tiring endeavor was rewarded with a simple sensation, that of a gentle breeze on her face. She stopped for a moment, as if struck; she never thought that something as subtle and mundane as a breeze would cut through the deprivation which had been eating away at her spirit and serve as a new source of strength to keep moving despite uncertainty. Pressing onward, the girl saw a light up ahead, and ran towards it. She came at last to the end of the tunnel, which opened into a large room that appeared to be a colosseum, sunken and dilapidated. The light was coming from a small opening in the roof, from which a long length of chain reached all the way down to the colosseum's floor. The girl slowed her pace, taking in her surroundings, suddenly suspicious of this seemingly good fortune. She saw that the chain dangled over a large, circular pit covered by an iron grating. She stopped at its edge and looked down, the pit revealing nothing but absolute darkness. The bars of the grating were flat and just wide enough for her to walk along. She would have to be careful, lest she fall into that vast abyss below. Holding out her arms for balance and carefully placing one foot in front of the other, the girl began walking toward the chain that would serve as her means of escape. The iron was cold against her feet, but the girl kept the cold as far from her mind as she could, focusing only on the chain directly in front of her. Halfway across, she heard a sound that seemed to originate from the pit below. She dared not look down for fear of losing her balance, but found herself trying to decipher the noise. It sounded like wind, but seemed to have almost a rhythm to it. It reminded her of breathing. 

She at last reached the chain and clasped it in relief with both hands. When she pulled herself up enough to lift her feet off the grating, there was a moment of panic as the chain gave slightly. The girl heard the clanking of metal and noticed out the corner of her eye that the grating was sliding out from over the pit. She resumed her upward climb, ignoring the goings-on beneath her. She was halfway up the chain when the grating had completely uncovered the pit and the clanking stopped. The rhythmic wind from before returned, only this time it seemed to be faster and louder than before. She would have thought it only her imagination playing upon her fear if the noise had not just then risen briefly into a piercing roar. She stopped and dared a glance downward. 

The god was beneath her. 

The thing was enormous enough to nearly fill the pit. Its skin was solid black, making it blend perfectly with the darkness of the pit. The only parts of its form that set it apart from the darkness were its large, purple, reptilian eyes and huge, gaping maw. She felt its hot breath against her body as it lifted its head and began to close its mouth around the chain. She froze as its teeth closed on the chain, missing her feet by inches.The creature pulled down on the chain and the girl feared it giving way completely, sending her falling into the huge mouth. Fortunately, the bite had severed the chain completely and the beast fell awkwardly onto the edge of the pit. Sense returned to the girl in this moment and she frantically made her way to the top. She pulled herself up and was just over the edge when she suddenly felt the ground beneath her rise up and send her tumbling forward. The monster had lunged upward, its snout punching through the narrow opening, again narrowly missing the girl. The snout disappeared from sight, and she could hear the beast once again falling against the edge of the pit below. As she rose to her feet, she realized the beast had taken the rest of the chain down with it, and knew it would leap again. She turned to run and saw, at the edge of the newly widened hole, a statue resembling the creature, in front of which was a heavy, wooden lever with the last few feet of the chain attached to it. She ran over to it and noticed a series of gears and pulleys behind the statue that seemed to lead down into the ground to the colosseum below. The lever was leaning forward, and she realized that, when she put her weight on the chain, it activated the mechanism which pulled away the grating. An angry roar from behind her snapped her out of her thoughts and, summoning up all her strength, the girl threw herself against the lever, pushing it back toward the statue. The gears began to turn and the pulleys paid out and pulled in lengths of chain and rope. She heard the clanking of metal, and imagined the grate should be moving back into place. The gears then stopped briefly and the sound of the grate moving was replaced with a shrill cry from the colosseum below. The gears and pulleys slowed to almost a complete stop until the cry died out and they resumed their turning. When the sound of the grate stopped, the girl cautiously walked back toward the edge of the hole and looked down into the colosseum. The grate had completely severed the beast's head from its body. Its eyes were wide open, as was the maw, suggesting the incredible pain it endured as the grating closed on it. 

As relief washed over her in a warm wave, the girl slumped to the floor, breathing heavily. She looked down at her hands, which lay limp with exhaustion in her lap, still adorned with the brass bangles. She lifted her hands to get a better look at their curious designs and realized that, in spite of all that happened, the tiara the priest had given her was still on her head. She removed the tiara and looked at it. She had not been able to examine it before, and only now noticed that, like the statue, it had been made in the image of the god, complete with two purple gems for its eyes. She stood up, holding the tiara in both hands. She looked down into the colosseum at the head of the fallen god and threw the tiara down into the hole.She watched it fall through the grating and into the abyss below. 
:The End (c)1998, 2010

01 September 2009

The Problem with Proto Sapiens

Okay, hereabouts is where we have some... unforeseen issues with the story. To put the whole thing in perspective, this story was written around 1998, maybe even a little earlier. I kept picking the thing up and putting it down, forgetting it for months at a time before picking it back up again, but around the second or third picking up, well... 

Proto Sapiens are Grace's people. In short, they're humans who were abducted from earth thousands of years ago as a cheap (read: slave) labor force. By way of insurrection against or abandonment by their captors, these humans found themselves stranded on foreign worlds, often with distinctly different environments than earth's, causing them to adapt and develop in different ways. In the case of the Proto Sapiens (which, I'll admit, etymologically speaking, doesn't make that much sense, but it kind of sounds cool, so it remains the name), they're albino due to the cloud cover over venus. Because of the isolation from earth and incredible lengths of time following their departure, they've developed a completely new culture and language. The language is wherein the problem lies. 

It's strangely very difficult to write 'bad english' because at worst it's racist (against whom in this case I have no idea) and at best it sounds silly. Unfortunately, while I dodged the 'race' bullet, the 'silly' bullet was dead-on... and the bullet was a brick hurled at mach one... and the hospital bed I was left to recover upon was a pile of bricks with a moth-eaten sheet draped over it.... 

What happened was Phantom Menace. Specifically, what happened was Gungans. I had effectively and inadvertantly predicted the diction and speech patterns of the most annoying alien race in the history of science fiction. I guess at the time it just sounded better in my head, the way Grace's grandfather spoke, but when Boss Nass of Gunga City opened his donkey-lips, out came the exact voice I'd heard in my head when writing the scenes with Arthur and Callie meeting the Proto Sapiens and when Grace reveals she knows a little more english than previously let on. 

So then, the challenge in continuing where I left off (which is about one or two chapters after part six) is finding a way to pare down or tone back the 'badness' of Proto Sapien english. Worst case scenario, instead of actually writing out the rest of the story, I'll just pull a jerk-move and write a summary of the remaining plot. Hopefully, I won't have to. 

The Venusian Adaptation (part six)

VII, 14, Night
 
 The jungle grew incredibly thick along the rest of the plateau's edge, yet Grace was able to navigate the creepers with the greatest of ease. I had to call to her to stop several times just so Callie and I could catch up. I am not sure exactly how far into the thick jungle we went, only that it was still night when we reached a clearing. At the far end of this clearing, our sight was greeted with, what had to be, Grace's home. 
 It was built into the side of the plateau and almost completely hidden by creepers. The only thing that actually made me notice it was its sheer size. It was a large, stone door about six or seven meters in height. When the three of us walked closer to the Cyclopean construction, a man leaped down from a tree at the side of the door. He was wielding a spear, which he kept poised at us until he noticed Grace. It was here that I saw he was dressed in exactly the same kind of suit as Grace. The only difference was that while Grace had one of our masks, the man's mask looked to be made from the hollowed-out head of a lizard. Had the suits been green, instead of brown, I probably would have mistaken the man for a lizard and torched him with my flame pistol. When the man saw Grace and put down his spear, he whistled something that I could only imagine was an inquiry. Grace answered his whistle and the man ran to embrace her. They parted and Grace pointed to us, whistling our introductions to her friend. The only parts of her introduction I understood were our names. 
 The man walked over to the door and pulled down on one of the creepers hanging over it. He gave it a sharp tug and the door slowly slid to one side. Grace motioned us to follow her inside and we obeyed. The man tugged on the creeper again and the door slid back, shutting us in total darkness. I turned on my flashlight and looked around the room. Behind us was the enormous door, and in front of us was a similar, large door. Waving the flashlight around the room, I saw that the walls were lined with a strange kind of plant I had not seen before. They resembled a toadstool, yet were larger and seemed to pulsate with a rhythmic motion. 
 I wondered if it would be safe to remove my mask. But, when I first tried to unstrap it, Grace grabbed my hands, shaking her head. She then pointed to the strange plants on the wall. I finally realized exactly what the pulsating action was. We were in a crude sort of airlock, and the plants were taking in the poisonous Venusian atmosphere and excreting breathable air. As I was explaining all this to Callie, the second door slowly slid open and I saw Grace remove her mask; the circulatory process was obviously complete. When she led us through the second door and down an enclosed ramp, a sight appeared before us that the early explorers could only have dreamed of; it was a full-fledged, underground civilization. Illumined by countless torches and stretching unbelievable distances in all directions, our eyes scanned the peculiar civilization. In addition to occasional structures of Cyclopean architecture, the village was composed mainly of small huts, about two meters in diameter, made from reeds and tall grass. In addition to small huts, there were similar structures that reminded me of Iriquois long-houses. Some of these long houses were a good thirty or forty meters in length. Callie then made the astute observation that the place was completely deserted. 
 Grace led the two of us to a 'commons' of sorts near a large central structure. She looked around at the seemingly deserted houses and whistled for a few seconds. Our earlier suspicions of the city being completely deserted were proven wrong as, slowly but surely, the entire population of the underground civilization emerged from the huts and long-houses. They were all dressed in the same style of brown, cotton-like undersuit that Grace wore. A large group of perhaps thirty or more walked toward Grace, at first looking awestruck and then overjoyed. Grace whistled to them, and they all whistled their own unique responses. Grace's whistling alone had not bothered me, but thirty all whistling at once was something I could hardly tolerate; It sounded like a dozen birds all singing slightly different melodies at once. Frankly, it was a discord I knew I was going to grow to hate. I saw that Callie shared my same feeling and even began mocking them by whistling her own little tune. Five of the group surrounding Grace wheeled on Callie with looks of bitter contempt on their faces, as though what she had intended as gibberish might actually have been an epiphet of some kind. Fortunately for her, Callie noticed the lascivious looks of the villagers and immediately ceased her mockery.
 "Wow, a whole village of lab rats," she whispered.
 "Will you stop calling them that!?" I snapped back, trying to keep my voice down. It was when I turned away in disgust to scan the now populated village that my vision was met with a sight that, to this day, remains fresh in my mind; mostly because it was so creepy. Peering out from one of the huts with a curiosity all too common among those of youth, a small group of perhaps seven children innocently observed me and Callie. I had just gotten used to Grace's ghoulish visage and now I was being stared at by seven more little ghouls. I tried looking around for something else to look at, something that would remove the image of those children from my mind's eye. However, I found it very difficult to shake the image and could not help but return their stares. Callie did not share my chagrin as I found out when I saw her making faces at the curious observers. I nudged her with my elbow, but she ignored me and continued to have, what must have been, the time of her life.
 "They're just children," she said.  
 To say the least, I was incredibly grateful when Grace came over to us with her small crowd in tow. They gathered around us and gazed at us with looks that were actually a bit more tolerable and less terrifying than those belonging to the children. A few of them reached out and touched our black, leather uniforms and numbered helmets engraved with the Venus Crystal Company logo. I, of course, brushed away any hands which came too close to my flame pistol; I dare not imagine what sort of chaos may have erupted if one of them were to find out the pistol's power. To my amusement, I saw Callie give a food tablet to one of the on-lookers. Nearly everyone in the circle of observers had a good laugh watching the fellow attempt to swallow one. 
 They stopped laughing rather suddenly and turned their attention to a tall, uniformed man coming toward us from the direction of the large, central structure. He and Grace exchanged whistles, with Grace occasionally gesturing toward us. A look of surprise came over the fellow at one point in Grace's explanation. I can only imagine she was referring to when I had rescued her. As I recalled that particular incident just then, I realized that Callie was right in just how peculiar it was; lizards were not known for taking victims alive. They usually kill on sight and devour their victims on the spot. Again, I wondered if it had something to do with Grace's lizard skin uniform. One theory I had devised was that maybe the lizards had some natural instinct that forbade them from killing their own kind. However, this theory was immediately disproven as I remembered reading a report on the lizards describing how they would occassionally, particularly when food was scarce, devour the young of rival herds, not unlike certain species of African monkeys. I eventually gave up and concluded that it would simply remain a mystery that probably no one would ever solve.
 Grace turned to us and the uniformed man walked over and greeted us. He then turned to Grace, whistled something, and walked back to the central building. Grace motioned for us to follow her, and we did. Our on-lookers eventually dispersed as we furthered ourselves from the circle and came nearer to the main building. 
 Once inside, we were led down a small corridor which opened up into a large room with a dais in the center. Behind it sat, what must have been, a very old man, probably seventy or so. The old man whistled rather ecstatically when he saw Grace. She was equally excited; she walked behind the desk and hugged the old man, kissing him on the forehead. Afterwards, she moved behind him and the he turned his attention to me and Callie. The uniformed man leaned over and whispered in the old man's ear. 
 "So...you save (he whistled Grace's name)?" Callie and I were astonished that the old man could speak our language. I nodded, shocked.
 Grace leaned over the old man's shoulder and whispered, "Grace" into his ear.
 "So, you save Grace?" he corrected himself.
 "Yes, I did," I said, "Can I ask who you are, sir?"
 The old man did not answer at first as he was trying to deceipher what I had said. He may have spoken english, but I learned he did not speak it well.
 "I Grace's father's father....Grandfather. I Grace's grandfather," He said. "Names?" He waved his hands at us.
 "I'm Arthur Cadmus."
 "I'm Callie Muir." 
 "We're with...."
 "Venus Crystal Company," the old man finished my sentence. 
 "You know about the company?" Grace's grandfather was simply full of surprises.
 "Yes, we been watching your peoples. You come. Kill lizard-things. Take crystals. Fly around in machines. Big noise." 
 "Well, we're sorry about the noise. But, if you've known about us being here, why haven't you tried contacting us?" I inquired.
 "No need. You don't try to talk to us, we don't try and talk to you."
 "I never knew your people existed until I met Grace. No one's heard of your race. Are you natives to Venus?" 
 "We've been here long time," he nodded. 
 "But, you can't breath the atmosphere?"
 "Air used to be good. Now is bad. We live here for many generations. Fight lizrd-things. But not as good as you with flame guns." He laughed. 
 "Well, that which works. But tell us, Have your people ever used crystals?"
 "No, they do no good to us." 
 "That's very interesting. See, where we come from, Earth, these crystals are very precious. We use them for everything. They produce an electrical charge when exposed to sunlight. We harness that electricity and use it to power...frankly, everything. That's why they send us here." I realized just how much I admired these people. I do not think anyone has ever considered what might happen if we did not have crystal power. Despite our dependence on the mineral, we never seem to realize just how much we take it for granted. Here, however, was an entire race of people who had learned to live without it and even cooperate with nature, such as those air-recycling plants in the doorways, or the lizard-skin suits. 
 "Maybe you guys should get together," Callie blurted out.