Showing posts with label artistic integrity. Show all posts
Showing posts with label artistic integrity. Show all posts

28 June 2025

Boof Jark: My AI Pledge


A wise man once said that one man’s software is another man’s AI. As such, it’s important we establish some kind of clear, working definition of what’s being referred to when it comes to AI-generated content. For example, the ghosts in Pac-Man are AI. That’s not what we’re talking about. Spellcheck is arguably a kind of AI, but it’s not what we’re talking about, and I’ll even give a pass to predictive text for reasons that will hopefully become clear as we progress. Case in point, I only had to write “prog” and follow it up with the tab key to write the rest of “progress”. Another writing tool I feel I should disclose use of is an oldie called Grammatik. It launched around 1981 by Aspen Software before eventually being absorbed into Corel's WordPerfect, which was how I was introduced to it circa mid 1990’s. Bear in mind, this was not a Large Language Model trained on all the text in the world. I have absolutely no idea how it worked, but it’s not important because outside of obvious things like run-ons caused by a misplaced period, I never relied on it more than I trusted my own two eyes giving my paper a once-over (and that was only the first line of defense). It was also oddly fixated on the idea of passive voice, a grammatical concept that I think I understand and I know I’ve had explained to me countless times, but I couldn’t spot it in the wild or stop myself from writing it if my life depended on it. If anyone knows a really good mnemonic for it, I’d love to hear it. It’s also worth noting that Grammatik couldn’t really learn as you wrote. At best, you could tell it what to ignore, but it wouldn’t remember what you told it to ignore the next time you reopened the document, so it was only useful if you wrote in crazy, uninterrupted marathon sessions a la Jack Kerouac. Most importantly, Grammatik couldn’t offer suggestions for how to revise something beyond “You’ve started every sentence in this paragraph with the same word. Avoid repetition.”, it certainly couldn’t offer suggestions about tone, and it definitely could not fabricate a full essay on my behalf from a briefly descriptive prompt. I was still doing the work, and that’s the key distinction to keep in mind. 

To put it another way: Who is driving the car? The one in the driver’s seat with the wheel in hand, or the one in the passenger seat giving directions? The officer who pulled you over already knows, but he’d really like to hear it from you. 

I don’t know if it was on Medium or Substack where I saw about a half-dozen AI generated images in a row while scrolling and saw red for a moment before closing the tab, toppling a chair, and storming out of the room grumbling about the decline of Western Civilization. That’s a slight exaggeration; I would never do that to a perfectly innocent chair. Besides, the last thing you want is to make a chair mad at you. They won’t stand for it. 

What upsets me most about this trend is the fact that these writers are often the first, loudest, and yet most eloquent at bemoaning the fates and predicaments of artists, creatives, and professionals in general in the face of this ever-changing landscape that AI is slowly consuming. It makes me want to grab them by the shoulders, shake them like they’re the first character to go hysterical in a disaster movie, and scream, “YOU ARE NOT HELPING!” and finish off with a slap across the cheek. For the record, I have the kind of upper body strength that makes Mr. Burns look like Sugar Ray Leonard at the height of his career, so if you’re afraid of this potentially becoming reality for you, rest assured you’ll barely feel a stiff breeze. I’ll also likely collapse from the exertion while breathily asking if you’ve had enough, so the only pain you’re guaranteed to feel in the whole ordeal is the pain in your sides from laughing.

I made a note on Substack (their version of a Tweet) to essentially complain and vent, vowing that if I saw an AI header image to an article, I wasn’t going to read it. I wasn’t addressing anyone in particular; it was not about naming and shaming. As you may have heard from your parents at one point while disciplining you, I’m not mad at you, I’m mad at what happened. Moreover, I'm saying this because I want you to do better, and I know you’re more than capable of it, whatever your self-doubt is saying about you right now. 

As for doing better, these are your options.
  1. Learn to draw and/or take photos. 
  2. Use a stock image service; you’ll be paying real artists or at least using works volunteered by willing artists. 
  3. Commission a human artist directly. 
This is the part where I acknowledge that I am fully aware of the potential pitfall of my pledge in that I may well mistake something genuine for something AI-generated, therefore missing out on something authentic, inspiring, compelling, and any other praise I could throw at it. That said, let’s be real, a lot of what we collectively refer to as AI Slop is pretty samey. I think the best description I ever heard for it is, “Well-rendered but badly-drawn” with tells such as heavily-detailed shading and color gradients while the proper lacing of shoes and/or number of fingers on a hand is spotty at best. Basically, a painterly once-over of a hasty sketch. Even more basically, polished shit. There are other descriptors, but these are the most polite. 

“Well, those AI generators can make some really photorealistic results that are harder to detect, especially if you know how to—“ 

If you’re willing to put that much effort into hiding your use of AI, you have even less of an excuse to not employ any of the alternatives I’ve listed. 

Before I go, I’ll reward you for getting this far with an explanation of just what in Hel’s Realm Boof Jark is. I don’t know where it was posted, maybe Instagram or LinkedIn, but it was an image of two boats on the shore of a deserted island, one filled with fruits and vegetables (along with eggs and a rooster because MidJourney doesn't know how poultry reproduction works), the other filled with all manner of meats, including a package of Boof Jark. I mean, you seriously couldn’t be bothered to take the most basic pen tool and write some block letters on a white box? 

Speaking of handwriting, which I’m notably not using for this, I’ll close with a story about Bob Ross. He once received a letter from a fan saddened that he couldn’t follow along with the painting sessions because his hands shook too much. Bob Ross, being the absolute legend that is Bob Ross, assured this person, “Well, then you can draw trees better than I can, because trees are rarely straight.”

Behind the Scenes


07 October 2023

Inktober2023: Proactive Procrastination

 OR:

Pick It Up and Phone It In

I've been dealing with some motivation problems of late, evidenced in part by my absence from this blog. I participated in a drawing challenge early last year and I really liked how it went... until I didn't. Inktober of that year was rather anemic. I was only doing a few drawings, mostly leftovers from other projects or miscellaneous challenges that were only Inktober-adjacent. Overall, though, my motivation was shot. I just about got through the winter in terms of making my annual holiday card, but I felt totally spent after that. 

It's not because of the onset of AI-based art programs like MidJourney and Stable Diffusion, though it certainly doesn't help. DeviantART has become a bit of a minefield. I'll think I've discovered a new artist and fervently peruse their catalog only to find they're using AI on basically their entire portfolio. That can be very disheartening. 

Fast forward to the first of September when the Inktober 2023 official prompt list drops. Leading up to the day, I was thinking about how I would explain to everyone that I wasn't going to participate in the event this year, that I really needed some time away to think about things. Seeing the list at first didn't inspire anything in me. Actually, that's a lie. It inspired despair. My motivation issues got put on full blast when I saw that list and felt absolutely no drive of any sort to make anything of it. I'd been making some vector pieces off and on in the months before, mostly text-based pieces, puns and turns of phrase, things like that. About 2 weeks later, I took a look at the list again and focused on a single word from the dead center of the list, halfway through the month. 

I got an idea. 

It was the word "demon." I was looking at the shape of the letters and got an idea to write out the word but with a pitchfork taking the place of the "m." I'd been watching some tutorials for Inkscape and all the various text-based effects one can do with a little pre-planning and some basic tools. So, on a lunch break from work, I opened Inkscape, and made my little bit of word art, Demon with both the "m" and the "n" being replaced by barbed pitchforks. 

3 days later, I had all 31 prompts done. 

Actually, it was more like 4 because I took a break after the second day. Some were straightforward, some were a little more elaborate, but all 31 were effectively in the can. I had even thought of going back a few days later and sprucing up a few, but I decided against it. I was pretty damn impressed with myself though I do say so my... self. There was no pre-planning, no juggling of work and play throughout the month of October. My only real responsibility would be posting the illustrations on a schedule. 

In years past, my rule was that I could come up with ideas and sketches the moment the prompt list dropped. I could start actual work on the illustration as soon as the weekend before the 1st, so I'd have something to post that morning at the very least. This year, I threw that workflow completely out the window and more or less by complete accident. I even thought to take it a step further and try to automate the posting process. 

Instagram has an option available to all its users to toggle between a personal account and a professional account. There's no cost or anything, and you can cancel at any time. One of the biggest perks is the ability to schedule posts up to 75 days in advance, descriptions and tags and all. I thought I had it all figured out... until I didn't. When I post to Instagram, I'll also have it post to Facebook, where most of my family spends their social media time. Many of my relatives look forward to my Inktober posts, so I was more than a little disappointed when I found that scheduling an Instagram post did not include the option to mirror the post on Facebook. 

So, I'm still posting the images on the day, though some may end up getting scheduled anyway depending on how busy I may get on a given day, if I have a rushed morning or something like that. Like I said, it's disappointing, but hardly the worst thing in the world. The first full week of Inktober is done as I write this, and the response has been so-so compared to years past. I'm not bothered by this. I expected it in a way; word art doesn't exactly set the world on fire. It may get a good chuckle here and there, but it's just visual metaphors through text, like concrete poetry. 

And that is how I told myself no, and got the job done anyway and with time to spare. 

25 December 2020

The Sincerest Form of Preservation

On the off-chance you're new here, my site's name may baffle you. It is a reference to the H. P. Lovecraft story In The Walls of Eryx about a man trapped in an invisible maze in the jungles of Venus while searching for powerful crystals. It's not a particularly well-liked story by Lovecraft fans, namely for its pulpy sci-fi trappings and notable lack of cosmic horror. I don't share this opinion, though I won't call it my favorite. That seems to change with years. Many years ago, I would most certainly have called it my favorite. I even wrote fan fiction in the same setting. I suppose I'm more fascinated by it than anything, how different it is from his other works in terms of theme yet how distinctly "his" it is. There's a quote attributed to Lovecraft that goes something like this:

There are my 'Poe' pieces and my 'Dunsany pieces' —but alas — where are any Lovecraft pieces?

He's referring to his major influencers and how they seemingly compartmentalized his work accordingly. Stories like The Outsider are very much in the vein of Poe while his "dream cycle" including The Dream-Quest of Unknown Kadath are very much the kind of fantasy the Lord Dunsany dabbled in, among his many other achievements. As for those allegedly elusive Lovecraft works, the easy answer would be The Call of Cthulhu and all its tangents like The Color Out of Space. Meanwhile, In The Walls of Eryx or Imprisoned with the Pharaohs or Herbert West: Re-Animator don't necessarily fall into any of these categories, though it's not as if being in one of them would have helped his circulation back in the day. His work was rarely seen outside of Weird Tales, the most notable exception being At The Mountains of Madness and The Shadow Out of Time, published in Astounding Stories, a periodical known mostly for very traditional "super science"-styled sci-fi. Ironically, In The Walls of Eryx might have fit in quite nicely there. That is, the magazine wouldn't have gotten letters of complaint about whether or not it belongs, like what happened with Mountains. To Astounding's eternal credit, though maybe a result of prior commitments, this didn't stop them from publishing Shadow in subsequent months. Nonetheless, Lovecraft's most mainstream exposure being such a cold reception likely didn't help his deteriorating mental state at the time of publication. He died in 1937 of stomach cancer and very nearly took all his work with him, further being buried under the weight of World War II causing a change in tastes. Fortunately, a colleague named August Derleth bought up the late writer's catalog and has been more or less solely responsible for keeping his work available and in the public eye for the last 70+ years. His influence is incalculable; even Ghostbusters owes a few of its themes to Dreams in the Witch-House and a few tendrils of the Cthulhu Mythos. 

And then there was the time he showed up for real.

I suppose this is all a roundabout way of saying I chose the name Decay-Proof Record Scroll because one of the most obscure pieces from an almost-unknown author features an item that allows written words to be fully preserved in an otherwise hostile and all-consuming environment.

It also ties back to one of the first blogs I ever kept, the now long-defunct Yahoo! 360. I had just graduated college as a film major with a particular interest in silent films which have had no shortage of problems in terms of preservation. While I'm far from heartless to the loss, I also hold a somewhat complicated opinion to the notion of art preservation. I guess it's akin to Buddhism's philosophy of loving without attachment. Try to preserve the work, certainly, but not at the expense of something else. I didn't put it so diplomatically at the time. Rather, I called the Mona Lisa an overrated object of social manipulation, that if it didn't exist, something else would take its place as one of the most beloved, studied, and overall recognized paintings in the world. 

In my defense, the Mona Lisa went missing for about 2 or 3 years before anyone noticed it, and only after it was returned did it gain its iconic status. If I was waxing cynic before learning of that theft, I was full cynic afterwards. Actually, that story is half a lie; some people did notice the painting was gone the next day, and there was indeed a formal investigation, with suspects including Pablo Picasso and motives ranging from profit to misguided nationalism. It was some purple prose by Walter Pater being dug up from the late 1800's and quoted in newspapers of the time reporting on the theft that swayed the public perception from indifference to unbridled fervor. Suddenly, this painting most people outside of art criticism walked by without a second thought was now a national treasure. 

I'm not saying any of this to admonish anyone for their love or affection or otherwise deep, personal connection to the painting. If you like it, love it, or think it's just okay, I cannot take that away from you and I wouldn't take the chance were the means available to me at the push of a button and the promise of all I'd ever desire in return. Likewise, if you somehow have a deep disdain or severe loathing for it, I only wish it's not for the painting itself but rather for the wishy-washy "Ignored Until Stolen" public attitude surrounding its rise to stardom. To put that last point in perspective, I've never been to a drive-in movie theater. They were beyond passe' by the time I was born, with the majority being abandoned and the remaining few serving more as museums and novelties than anything else. I'd always hear stories of people missing them dearly, only to find many of them had never been to one either. On top of that, when I started perusing the more obscure and seedier sections of my local video stores and also many, many episodes of Mystery Science Theater 3000, I discovered that drive-ins were more often than not a dumping ground for movies not fit for proper, sit-down venues. I wasn't expecting drive-ins to be arthouses or anything, but I wasn't expecting this nexus of frugality and camp in the form of parking lots converted into oversized living rooms. 

Of course, I absolutely adore the schlock and cheese and corn and trash-ure of drive-in fare, what's often collectively referred to as so-bad-it's-good. Many of those films face similar preservation hurdles, if only for having been produced very cheaply, very quickly, and often by production crews eager to move onto their next project rather than rest on their laurels. Much like early television or comic books, nobody was working under the paradigm of posterity. It's easy to forget that apart from audio recordings or maybe home movie cameras of the 8 and 16mm variety, there wasn't a good, reliable means of recording what we saw on television or bringing the theater experience home. The Olympics were first broadcast on television in 1936, but Sony wouldn't bring Betamax to our homes until 1975, and even that would remain a niche market until VHS a few years later. This created an odd social phenomenon in many up and coming filmmakers of the era. Since they couldn't simply rewatch the movie they just saw, barring a trip to the movie theater or hopefully seeing it on television, they had to resort to other means of recapturing those fragile, flickering memories. 

Stylistic influence is nothing new to art and entertainment, but this notable lack of accessibility started a game of creative telephone. George Lucas wasn't born when Flash Gordon was shown in theaters. Instead, he saw reruns of it on television. This is one of his many inspirations for Star Wars, an effort by him to recapture the feeling of watching those serials, but also improving on the formula with improved production values and an overall more unified aesthetic. Admittedly, the marriage of mystic science fantasy with a grungy industrial aesthetic is more than a little cumbersome, but all these years of reflection across all manner of home media haven't yet spoiled mine nor anyone else's fun. Similarly, Uncle George's foresight to merchandise his creation in the form of toys, books, and comics may look to all outside perspectives as a cynical cash grab (by someone who wanted to stick it to FOX for cutting his budget), but just like those filmmakers who had to resort to other methods to remember those films and shows of yore, it provided a toolkit for those who wished to follow the narrow path he meticulously carved out amid the hard-boiled concrete jungle of 1970's Hollywood. 

When a video is posted to YouTube, it is assigned a unique number to identify its place on the servers. Tom Scott has a fantastic video explaining this process and how YouTube will practically never run out of numbers for its videos. Because of this setup, among many other reasons, YouTube has what some consider a very draconian attitude about changing videos once they've been posted. Put simply, once it's there, you can only remove it via the nuclear option. That unique string of digits is now a corpse marker, and buried along with that video are all the comments and metrics that it brought in its lifetime. As such, if you make some glaring, factual error in your video, there's no slipping in an updated version into the same slot. That must be made a separate upload and the choice then is to either leave the old, erroneous version up, warts and all, or remove it and try to see if you can recapture what you once did before. As I said, some find this model frustrating, but more seasoned and therefore methodical content creators take it as an impetus to double, triple, umptuple their work before airing it in the global village's public square. 

I do have one major complaint about this approach that keeps me from going full apologist. When a video is removed from YouTube, there's at least a 50% chance I will have no idea if it's only that particular video that's been removed or if it's the entire channel that's been taken down, be it by the powers that be or by the content creator personally for one reason or another. 

There was a video in one of my playlists depicting an artist drawing some simplistic, but very stylized portraits on a large sketchpad using what looks like an ink mop (the kind used to fill in squares on a Bingo card), all while giving advice on how to build an art portfolio without a lot of practical experience. It's not actually the most informative video, more a meditation on the subject than practical advice, but it was nonetheless very well made. I wanted to link it to someone as an example of how to make a simple video look more polished. Unfortunately, this video was removed by a means I am not aware of. I am not aware of it because it is the only video from that particular channel I ever added to the playlist. I did not subscribe to the channel, and I do not recall watching any other videos from this particular content creator. When I go to that video's page, there is only a generic "Deleted Video" screen. I say "generic" because this is indistinguishable from any and every other deleted video's page. What I wish YouTube would do in this case is direct me to the channel that made the post, provided it's still available and active. They're more than willing to distinguish between a video that's been deleted altogether and a video that's been set to private to limit its viewing, but there's no means of directing me to the content creator if they're still active. 

Look at all the "not helpful" on display here.

This is important because, as discussed before, a video may be deleted because it's been updated and posted anew, with the old one deleted following a period of overlap to direct viewers to the new version (usually through a note in the video's description or among the comments). Besides that description of the video's content I just gave, the only other clue I have of this video's existence title of this video is a rough memory of its title: How to Build Your Portfolio Without Practical Experience. Once upon a time, it was easy enough to search for a video by its title. However, despite YouTube's policy of "now and forever" when it comes to uploads, virtually everything else about the video can be changed on a whim. In fact, there used to be an easily-exploited way of guaranteeing your video would show up in search results even if it had nothing to do with what people were searching for. All one had to do was look up what the trending search for that particular day was, which was often a video's title, and then change your title to match it in the hopes your unrelated video would show up alongside the Real McCoy in searches. Obviously, this is extremely underhanded and more likely to earn you the scorn and ire of total strangers who were already not interested in your video in the first place, and now had all the more reason to actively dislike it via its heavy-handed presentation. Luckily, it didn't take long for YouTube to resolve this issue and tweak its search engine to look for other factors besides matching words to a title, much to the frustration of people who used to rely on that to find videos they'd seen previously but forgot to add to a playlist.

This disappearance happened some time ago and despite my best efforts in searching, it doesn't appear the video was mirrored anywhere else like Vimeo. I've also not been able to work out the identity of the creator, much less what may have transpired before deleting the video. There was hardly anything objectionable or controversial in the video itself, so the deletion may simply be the result of its creator updating it and deleting the old, or it may be the result of the channel being banned from the platform for some egregious reason. I still think about it every now and again. It clearly left an impact on me, if only for its presentation rather than its content, and I've been trying to figure out how to channel that impact through the lens of that frustration of it being inaccessible. 

I don't remember exactly when I came up with the idea for what to do next, and I can't be bothered to search my notebooks to find out where I sketched up my game plan. Said game plan is to pay homage to the video in the purest sense possible by recreating it. This won't be a direct imitation, not only because I'd be working from memory, but because I'd use the opportunity to discuss the video's disappearance as much as to pass on its advice. 

My art style is drastically different from the artist of that old video, and it would feel more than a little cheap to try and replicate his style for the sake of a little nod in video form. My envisioned result would almost be closer to a parody than anything, as I'd likely use Sharpies on Post-It Notes to make the drawings while opining about the video it's paying respect to. That it would be deliberately hamfisted and lowbrow would be representative of the frustration at the source material's disappearance while the overall idea would hopefully redeem any perceived negativity, or at the very least make clear the frustration is with YouTube and ephemeral media in general rather than the content creator in question. By preserving its overall notions and tones, I'd be honoring its memory while adding my own little twist to it as well. 

Basically, this.

I thought of this idea again a few weeks ago when I remembered another video that appears to have gone missing. I don't truly know if this is the case as I haven't found any gray exclamation marks floating in blank space above a line of unhelpful text, but given the nature of its original posting, it may as well be. Once upon a time, YouTube encouraged social interaction on the platform along with getting more people to post content by allowing users to post videos as replies or direct responses to other people's videos. Essentially, when you watch someone's video, you could either opt to leave a comment below, or you could click another option available to create a video that embodies your response. This was usually a script to engage a webcam and allow you to upload a quick vlog right then and there. There were other options for reply videos, but they ultimately worked the same way. When you saw the original video, the right hand side of the screen of recommended videos would typically be populated with replies. This system didn't stick around mostly due to it being exploited by opportunistic parasites to inflate their own metrics, a la the title search loophole previously mentioned. Many of these videos still exist. It's only their spotlights that have been extinguished. 

The very first YouTube channel I ever subscribed to was The Momozone. The content of the channel varied, but it was largely focused on positivity and motivation. One of these videos encouraged a call to action by viewers. If memory serves, Momo was addressing concerns of YouTube changing its layout and/or possibly accepting a buyout offer from Hulu. At the end, he asked viewers to post a video in response voicing their own concerns over the changes and announcing their support of keeping things the way they were. It's one of these responses that will likely be next on the docket for preservation by recreation. The video in question is very brief, maybe less than 30 seconds, of a young man holding his camera at arm's length and pointed back at his own face, which is almost completely obscured by a towel wrapped around his head and secured by his other hand. One eye and maybe part of his nose are visible, as are much of his surroundings as he turns in place while also apparently moving from his bathroom to a hallway in his home. While this is going on, he very shakily and nervously expresses his desire for YouTube to not make any drastic changes to its platform as it may hurt smaller content creators in their effort to get noticed. He apologizes for his shakes and stumbles, explaining that he's not comfortable being on camera. 

Basically, this.

If it sounds like I'm making fun of this guy, I promise that I'm not. Why he didn't simply point the camera at something else while talking into the onboard microphone, I don't know, but asking that is not giving him any sort of grief. Rather, it's one of the most humbly human things I've ever seen. I'm watching someone overcome a shyness to make his voice heard. What's not to respect about that? Much like the art portfolio video, the reenactment/pastiche or whatever is a springboard to talk about a broader subject such as anonymity or the fallacy of free speech somehow needing to cross a threshold of arbitrary soft skills or proverbial chest-thumping in order to be regarded as valid. 

And I demand to be taken seriously!

I have no idea when I'll get to this, if I bother with them at all. I may end up waiting until I've got more of a catalog to work with than two videos. I've got a few others in the pipeline with a similarly elusive deadline, so these may be relegated to warm-ups for those. 


05 October 2017

No True Inker (An Inktober Meditation)

2017's Inktober is closing in on its first week and despite a few technical annoyances, it's gone far smoother than anticipated. Like last year, I've been posting the finished results (and the rough sketch made on the Iskn Slate) to my Instagram, where they're immediately shared to my Facebook and Twitter. They're also being mirrored on a special Pinterest board (sans sketches) and sometimes an alternate or discarded version of a piece will be posted to DeviantART. At the end of the month, I may also post them all to my Artstation, possibly Behance as well. 

Exactly one year ago to this day, I wrote about how Inktober was as valid as any other holiday (possibly more so). I wholeheartedly stand by that and even found a few people saying the same on their own journals and social sites. Unfortunately, with this newfound solidarity comes an inevitable gaggle of snobs and purists out to ruin it for everyone, if only passive-aggressively. If anyone's ever given you a hard time about something you DIDN'T do for a holiday, you have an idea of where this is going. 
It's a mild grievance, and though it could have turned into a full argument, I decided to back off and carry on, bearing no ill will against the other person and continuing to follow their work. Besides, they have an unfortunate pairing of personality traits where they've got a very dry sense of humor but are more than a tad inept on the delivery front, so it may well entirely be a misunderstanding. I only bring it up because while that person may have had their tongue firmly-yet-obscurely in cheek, there does seem to be a bit of a fervor over whether or not participants are having a "TEH-RUE!" Inktober experience.

The teal-furred buck of the situation is, unless someone is simply posting duckface selfies with the Inktober hashtags or something equally unrelated plugging up search results (read: trolling), I'm not going to get all flustered about it, and you shouldn't either. If you're pumping out 31 drawings in 31 days from the 1st of October through the 31st, you are doing Inktober. Everything else is merely how much of a challenge you want to make it for yourself. 

This year, it seems for whatever reason there's been some thundering from atop Olympus in the form of a social media post* from Jake Parker admonishing people who don't toe the line on the "TOWOOO!" spirit of Inktober. Brad Colbow has a video showing this post and his reaction more or less mirrors mine. 

With all due respect to Mr. Parker, he may have started Inktober, but apart from due credit as coiner of the term and a snappy logo design, he doesn't own it. It exists with or without him. There's no application process and despite a few would-be pedants insisting otherwise, the original rules are fairly vague and open, with very few stipulations that could be seen as dictatorial. As for the author of that "bad habits" post, I have to ask: What if you're already a traditional artist and therefore don't technically have those bad habits this event is, according to you, meant to cure? Is the "TREW!" Inktober experience exclusively digital artists trading their screens and styluses for pen and paper? Even with the "full experience" statement at the end, this likely isn't meant to be any sort of heavy-handed decree, but it does put up a wall where one is not welcome. Is Danica Sills, for example, not doing it right because she uses watercolors and follows a different prompt list than others? If you watch her videos, and you should because they're awesome, she is not shy about sharing her various stumbles and hurdles brought on by the project and the changes in her focus and habits it brings up. Going back to Brad Colbow, the part he was gearing up for most about Inktober was the schedule, the daily deadline, something he typically doesn't have to deal with to that degree in his line of work. Why are the "digital artists who overuse Ctrl+z" the only people for whom Inktober has meaning? 

That's the key matter to bear in mind if you're going to pursue this: what does it mean to you? 

For me, I view it in much the same way as NaNoWriMo. The next great work of modern literature is not going to be born of someone hammering out a 50,000 word manuscript in 30 days. Prove me wrong, please, but we need to be realistic about this. What's the point, then, some would ask? I say to the same two words to those people for that event as I do for this current one: WORK ETHIC. Sticking to a set schedule with structured deadlines, along with the accountability of sharing your work in public, is going to work wonders for you. 

If you need a little more guidance than that, here's a free caveat: get out of your comfort zone. If you're typically a digital artist, why not try ink and paper? If you're typically a traditional artist, maybe now's a good time to dive in to digital and see what, if anything, you've been missing? If you're only a mere margin-doodler, why not take on a big project to see how far your creativity goes? If you've never livestreamed yourself drawing via Twitch or Picarto before, why not give your fans something to tune in to? 

Here's one more pearl of wisdom if you're feeling a little anxious about it thus far. As much as I don't agree with the "Boot Camp For Spoiled Digital Artists Only" sentiment, I will give it its due credit. Being able to infinitely undo your work can have a negative effect on your productivity, especially if you're already a total perfectionist. That said, even if you're doing Inktober digitally, you can't hit Ctrl+z forever. Hell, even if you're working traditionally, ink is cheap and paper is cheaper. If you've got 5 drawings done, and you're struggling with number 6, you've got 25 more ahead of you. That's not meant to intimidate you, that should give you relief. On the off-chance it doesn't, here's another number: 3.26%. That's 1 drawing out of 31 as a percentage. That is peanuts. 

A wise man once said, "We all have 10,000 bad drawings in us. The sooner we get them out the better."
Speaking of being better, this has been a tough week for me on a personal level. I won't bother going into details because it's pretty first-world stuff on the whole and, in light of the recent tragedy on the Las Vegas strip, there's other goings-on in the world that deserve your attention, sympathy, and action more. Still, it's been a progressively crummy week with the first signs of "bad to worse" hitting home early yesterday. As of right now, apart from my morning coffee to keep me from falling asleep at my desk, I haven't eaten since yesterday morning. Obviously, this is not a good thing to do and I need to fix that as soon as possible. I still feel it's worth noting that my old go-to treatment for depression started working again. Yesterday, all I wanted to do was go home and try not to think about how much better a place the world might be if I wasn't in it. 

I drew this instead: 
and then I decided to give myself a buffer and made this one:
When I was done, I felt better. It was a legitimate escape from what I didn't want to think about, and I didn't go back to it when I was done. Yeah, the drawings suck, but that was never the point. It may be silly to say, "Inktober kept me going." but making art makes me happy. There came a time when it wasn't enough, so I tried something else. That worked for a time, mostly still does, and now this is helping all over again. It may not be the case for you, but it can be such for others. Once upon a time, I would have hated the very idea of something like Inktober, because it would turn my ersatz therapy into a detestable tedium, and that's the last thing I would have wanted. My process was too precious to me to muck it up with deadlines or themes or other sorts of rules. I was treating creativity like a fragile blossom, and what I've learned since then is that while you can't force creativity, you cannot be afraid to push yourself a bit. You don't actually know how far your comfort zone reaches until you try to go outside of it. 

If you've been hesitant and want to try it, it's not too late. Sure, you've got a little catching up to do, but no one's going to give you grief for, say, 25 drawings in 25 days, or 15 drawings in 15 days.... 

*Edit 7th October: when this entry first went live, I was unaware the post in question was from Jake Parker; I was under the impression it was a comment on a post of his and the various screencaps didn't show a username, so I assumed it was someone else, with other similar comments from Parker adding to the drama. While this doesn't change anything I've said, it is worth noting because, at the risk of calling Jake Parker an elitist snob or even a full-fledged hypocritical liar or something along those lines, this is what his website looks like:
Conflict of Interest, much?
There's also a number of items in the art supplies list specifically for the task of undoing mistakes... in traditional media. Again, this isn't trying to hate on the man; I'm willing to chalk this up to a poor choice of words. If I were more paranoid, I'd say he was getting some pressure from one of his sponsors because their traditional art supplies weren't selling as well as they maybe would have wanted. The point is there's a difference between encouraging people to challenge themselves, get out of their comfort zones, and drawing a line in the sand. 

Special thanks to YouTuber Baylee Jae for the clarification. 

06 September 2016

Ad-Friendly, User-Enemy

Hopefully, I don't have to dump a bunch of links to get everyone up to speed on what's recently transpired on YouTube. I will, however, drop a quick summation of events so we're all on the same page. As we know, YouTube is supported through advertising revenue. Companies buy ad space in the form of banner ads, overlays, and pre-roll ads which give the option to be skipped if they're over a certain length. The revenue paid is based on something called CPM, or cost-per-thousand views (Roman numeral M). In the early days of this setup, only a select few users would be allowed in on this revenue. There was an application process, with judgment based primarily on the size of this potential partner's audience, the number of subscribers. Average views per video can count as well, but this is generally the exception. Over time, as YouTube grew, the partnership model was abandoned in favor of something more freeform; sharing in advertising revenue was an opt-in setting available to any user. Despite this freedom, the ad-revenue model came with a few provisos as to what content a channel can show. This has mostly to do with copyright, use of music, video clips, and gameplay footage, as well as product placement. Enforcement has generally been loose, with fair use doctrines keeping it that way as best they can. 
A few months ago, however, YouTube revised their terms of service to somehow be even more broad yet more restrictive. Now, copyrighted material was secondary to the overall nature of a channel's content. To that end, channels deemed "not advertiser friendly" would be stripped of their monetization. No one seemed to notice this change until about a week ago when YouTube personality Phil DeFranco posted about a dozen or so of his videos being demonetized virtually overnight, and with seemingly no appeals process. 

Naturally, this has led to people announcing the proverbial death of YouTube, which seems to crop up anytime anyone anywhere says "YouTube" and "money" within two full sentences of one another. It's a plethora of various concerned parties all talking past one another, but we'll try to compartmentalize the cacophony for clarity's cake.... sake. First and foremost, there's YouTube itself, a subdivision of Google that costs billions of dollars to maintain, yet offers little more than a hole in Google's pockets for their trouble. The act of hosting videos on servers made available to stream at will to anyone in the world consumes a massive chunk of change and as far as most viewers go, this costs them nothing out of pocket. Next, you've got the content creators, who seem to come in two distinct flavors and even bring two very different audiences with them. Here's the most concise way to put it: if I go to YouTube right now, without logging into my Google account, and browse the front page for trending videos, the ones that seem to get the most circulation, views, comments, and overall traffic, tend to come from content producers who frankly don't need the ad revenue, like CNN or ABC or some larger corporate entity who's using YouTube to supplement their other venues like TV, radio, and even print. If I log in, however, my browsing is a little more... inclusive. This is mostly due to interests in things like gaming, 3D printing, obscure movies, etc., generally the stuff which flies under the radar of the bigger guys. When looking at YouTube through these ruby-tinted goggles, it seems like a fantasy world, where John Q. Average-Guy can set up a webcam and have an audience of thousands upon thousands entirely by virtue of being himself. While I don't think this concept is a total fantasy, and I'll certainly never let it stop me from making it a reality, we have to face the current reality head-on. 

Film critic Bob Chipman said this of comic book geeks and I think it holds true for the overall dynamic of YouTube's audience. Die-hard fans of comics, games, and old toys get a lot of attention from Hollywood, as evidenced by their presence at conventions and similar events. However, beyond that, the sum total of these super-geeks do not represent even 1% of the average film-going audience. Michael Bay's Transformers is not made for people like me who grew up with the cartoon and never totally outgrew it. They're made for everybody. Now, why that seems to mean the franchise in question has to be watered-down, homogenized, or retooled from the ground up is another discussion entirely that we won't get into. The point is, however big these smaller channels like Armoured Skeptic, Boogie2988, Tested, and MrRepzion get, however many views their videos pile up, they do not have what it takes to go toe-to-toe with the likes of Team CoCo, Electronic Arts, BBC, or Viacom. Prove me wrong, please, but it's more night and day than David and Goliath between these two sides of the coin. It's at this point that content creators need to step up their game, assess their plan, weigh the pros and cons, brainstorm, and make some incredibly difficult, executive-level decisions about why they're doing what they're doing. None of these decisions are wrong, whether it's walking away or kicking in the afterburners, but choosing not to decide is not making a choice (sorry, Rush). 

If you're relying exclusively on advertising revenue from YouTube to support yourself, you are setting yourself up to fail, you will fail, and no one will ever feel the least bit sorry for you over it. I hate being the guy to say that; I never want to stand between someone and their honest living, let alone kick them when they're knocked down from it. The sad reality is this is the big leagues, where the pros play, the wild west, where angels fear to tread. When you make a public figure of yourself, even as an iconoclast/vigilante/anarchist/pundit/pirate/whistleblower, you become a brand, a service, and even a product. You adopt an identity, a character, even if it's only a distillation of yourself. That identity becomes your life, and it's up to you to control who lives it and when. 

What am I saying with all of this? What's my solution to this problem? It's simultaneously simple and complicated, so try and keep up. 

You need to give yourself as many options as possible and pass as many of those options on to your audience as possible. Can your videos only be seen on YouTube or do you also embed them on a Wordpress or Blogger page? Do you have a Patreon? Do you sell merchandise through Etsy, Redbubble, or eBay? Do you have a Paypal, Ko-Fi, or even Amazon wishlist set up? Basically, whatever it is you're doing, you have to do more of it, and you need to give your audience as many ways to show their support as possible. People aren't unreasonable, and while many are greedy, plenty are more than understanding enough that the entertainment they consume is the result of someone else's time and energy, which is only fair to compensate in some way. The web is a great big toolbox, and there's no reason to only use a hammer to build a house. 

Goodnight, and good luck. 

20 December 2013

Kion Mi Faras?

I had an idea for a Twitter project a few days ago, going off what I'd written about previously about people publishing fiction as tweets. It's almost done as far as the initial phase goes: the plot is finalized and there's really only one sentence (tweet) keeping the text from being finalized. I'd then thought to have a cover image, basically a tweet with an illustration. I'd pondered the idea of mixing images with the text, but it seemed to throw off the structure, hence downsizing it to a cover. This is where things started going a bit sour. 

This has not been a great few months for me, going back to the early weeks of September. It hasn't been any one particular thing, or even a culmination of small moments of unpleasantness gathering up. At least, it doesn't seem like either of those. It's something more deep-seated, less the goings-on around me and more how I find myself reacting to it. It's hard to follow, I admit (and you're only reading about it). The only way I can really describe it is that it's like how I felt in those months after I graduated college. I'd come home from work, eat dinner, watch some videos or play some games, do a little housework, maybe call some people, and then I'd get in my car and go to the library near where I lived to check my messages and do some browsing. It wasn't that I couldn't afford internet at home; it was something more Calvinistic, making it a small hassle I had to get out of the house for. Anyway, I'd get done updating a journal or answering e-mails or browsing, get my jacket on, and go back to my car. 
What would happen then is that I would be sitting there, in my car, on a quiet street at night, keys still in my pocket, and feeling like I was going to break down sobbing any minute. It was all there, the lump in the back of the throat, the tears welling up in the eyes, the icky feeling in the pit of the stomach, every breath feeling like it was going to be the one to let out the first whimper, and this colossal feeling of sadness. 
It never really went all the way, and that was always the part I found most frustrating. It was like these feelings were rising to the surface, and all I had to do was let them out, give them the floor to say what they wanted to say. I didn't want to avoid it or suppress it or avert it. On the contrary, I wanted to have a good cry. It sounds masochistic, but I wanted to have that moment of dejection. I wanted to let myself feel like a total failure and hit that rockiest of rock bottoms because then at least I could have somewhere to go. I'd take those moments to feel that way, so I could pick myself up and say, "Okay, had that moment. Let's carry on." Sure, it may come back, but I'll take visits over a stay, so to speak. 
I could have gone on listing the events that may have been causing those feelings to build, but at the time and even looking back, there's this kind of disconnect in the causality. 
Another, more obvious manifestation of these fits of, let's just say it, depression would happen when I would draw in one of my sketchbooks. Every so many pages, I'd find myself writing this almost manic, self-defeating note, practically screaming, "Why do I bother?" and, "I'm never getting anywhere with this!" and especially, "I'm not improving." Like I said, though, I'd have that moment, and then carry on. I'd still draw, I'd still work on art projects, that was never going to change. 

Now, though, I think it's starting to. I'm still producing content, but anything beyond scribbles or rough notes not only feels arduous and daunting, but actually oppressive, even painful. It feels like a bad idea, and I should never think that. 

Going back to the Twitter story project, after dismissing the alternating image posts and considering a cover prefacing the narrative, I got an idea to make an actual book of it. The story would still go live as these tweet posts (which only number five), but then they would be compiled into a PDF with each one getting its own page and serving as a caption to an illustration. The Twitter posts would be the free version while the illustrated (possibly expanded) edition would be sold on Lulu. I'd effectively eat my cake and have it too, still do this fun project for kicks and have it be part of something bigger and more serious. 

Why the Hell should I do any of that? 

Why am I creating so much work for myself that I don't even feel I can do? What will I have at the end of the day? Will it be worth the time and effort? Can I do this at all? Should I even be talking about this? All I'm doing is building it up at worst and wasting my time at best. Time doing what? I have no clue, and that's the problem all over again. I don't know what I'm doing. I don't know why I'm bothering. I don't know why I'm trying. I don't know what any of this is going to mean. Is this genuinely being productive? Am I pushing myself too hard to take my work to the next level? Am I not doing enough to push myself? How do I bounce back from this? 

What am I doing? 

....

Good night, and good luck. 

04 September 2013

ACCEPT MY EXCEPTION! NO OBJECTIONS!


This is a visual metaphor for a discussion with someone defending a plagiarist. Needless to say, we didn't see eye to eye, and neither of us were terribly civil about it. In the end, I pointed out we weren't going to convince one another, and so offered them the last word, a draw basically. Apparently, this isn't maturity. Apparently, maturity is where you keep arguing, repeating the same unconvincing statements at each other until one of you gives in. At least, that's what they kept insisting (they had a right to keep talking, and I had no right against listening... doesn't sound fair, but what do I know?). Look, one of my favorite movies is Rashomon. I've practically got the 21 Jump Street parody of it burned into my brain. I know all about multiple perspectives, at least enough to know that simply because you see someone's point of view, does not mean you're going to agree with them. When you accuse someone of not listening because of that, you're actually turning into the very thing you're accusing them of being, whether they are or not. 

This Is Not Sharing

Based on recent events on DeviantART. 
Look, whatever side of the copyright/piracy/sharing issue you're on, no one respects a plagiarist, especially when that plagiarist defends their actions when confronted by the original artists. 

29 August 2013

How Dare You Succeed!



This sort of comment has been coming up a lot in the discussions around asking people not to use adblock on sites they frequent or on content they enjoy (and should therefore be supporting). What gets me about it is that these people are essentially either fully self-employed, or are supplementing their existing income (which, last I looked, wasn't a crime), and here they're being told to stop that and begin searching for a completely different job they may or may not find given the unemployment rates and general state of the job market. Why do you want more people lining up in front of you in the welfare office? Shouldn't you focus on getting yourself that career you've been wanting?

Granted, whatever facet of the entertainment industry you choose to be a part of carries the risk of having essentially no job security, but isn't the greatest risk sometimes never taking one? Still, the question remains: Why does enjoying your job make it unreal? 

I mean, they say if you love your job, you never work a day in your life. Maybe the people who make that remark about getting "real" jobs take that expression literally. It's terrifying to think what kind of messed up upbringing they had to make them think the only real jobs are the ones you hate. 

I tried to make this an animated gif, but it looked terrible.

27 July 2013

Homemade Hanafuda


Seems like every time I come across someone possessing the most mind-boggling levels of incompetence, lethargy, and childish stubbornness, I end up making something related to card games. 
That's not actually true, I had this in mind and made long before I essentially drove someone to bawlete (you know what? I'm teaching that word to my auto-correct) their account by having the sheer gall and nerve to suggest that they do their own work and stop making excuses why they won't. I know, I'm such a complete and utter bastard of a troll. How dare I bully people into not leeching off others and standing on their own two feet for a change. Who do I think I am to write someone off as untalented because they say so themselves as an excuse as to why they post other people's work to their gallery? 
She'd been here for a year or so, posting over 250 uploads of advertising images from Korean fashion magazines, all with the same sentence in the description: (la imagen no me pertenece, créditos a su respectivo creador) 
See, merely saying, "not mine, someone else's," which is what that sentence translates to in simplest terms only goes to show what a stupid moron the speaker is, refuting ownership and then wildly suggesting that it may well belong to someone else, so she tries to sound smart by using a term like "respective owner." See, it has the word "respect" in it and has more than two syllables, which makes it dignified and sophisticated in the eyes of a stupid moron who doesn't know how words work outside of mimicry. What followed my calling her out on this was what you may well expect, everything from insisting they don't know any better to sharing for the benefit of the original to not being especially talented themselves to everyone else appears to them to be doing this as well all came out of the same rambling, incoherent pie hole as if she couldn't even decide how best to quantify her own parasitic laziness. 
Anyone who uses the excuse, "Well, lots of other people do this." when it comes to the wholesale copying of other people's work is absolutely worthless in every sense of the word. No, really, I mean that. It is such a pregnant declaration, putting the speaker's outlook into such crystal clear perspective that I don't even hear those words anymore. Instead, I hear, "I want attention, but I don't want to earn it." 
To be fair, let's be honest and ask, "What motivates us to do anything?" There's nothing inherently wrong in copying a formula (keyword: formula, as in the basic blueprints for something); mimicry is our oldest survival instinct, it's how we learn and adapt. We see a piece of art we like or we see people doing something that looks fun, there's nothing wrong with, well, wanting in on that. Copying is the gateway to finding our own potential, I wholeheartedly believe that. However, along with "formula" we have to take on board the other keywords, like "gateway" and "potential" when discussing emulation. It's simple evolution, really. Creatures that reproduce asexually have the same set of genes passed down from generation to generation. There may be the odd mutation, some typo in the genetic code, but it's rarely beneficial or even remotely with the fundamental flaw of asexual reproduction: the complete inability to adapt. Other creatures that reproduce sexually, on the other hand, mix and match genes, taking a little from column A and maybe a little more from column B and seeing what fits together and what doesn't. These are mutations, too, but since there's more code to work with, the typos are drowned out by the benefits of differing sets of successive genes that can adapt to change. 
This is how art works, you take a premise and run with it. You take inspiration from others, not the fruits of their labor. 

Some of you may be laughing or at least feeling very smug right now, given that here I am going on about originality when in fact this handmade hanafuda card is practically a reproduction of the "Full Moon and Red Sky" card from the Susuki suite, representing the month of August and one of the more valuable cards in a typical deck. It's all right here if you wish to see for yourself: http://en.wikipedia.org/wiki/Hanafuda . I'd heard of hanafuda cards before, but all I'd been told is that they're Japanese playing cards. It's like how people say Shogi is Japanese chess, which, while certainly apt, doesn't give you nearly as much insight into how the game is played as you may guess. More recently, I saw a video from YouTuber and avid Nintendo collector Lithium017 showing off a special set of Hanafuda cards Nintendo distributed to members of their points club. In that set, the "full moon" is a giant Boo-diddly (which is awesome). Going back to the original designs (which date back to at least 1800, putting them well out of copyright in case anyone feeling humorously smug didn't know), I really love this kind of artwork. I love its purity, its simplicity, its stark color palette, the contrast, and the way it all overcomes its own minimalist sensibility entirely on its own terms. Between this and the sumi-e inkwash paintings, every time I make a silhouette piece or a "red and black on white" piece, that's what I'm going for. That's what I'm trying to capture. This was a learning exercise, a test in patience and perception. So, yeah, I copied a design, but I did it to learn, and there's far more in my gallery that's unlike it than like it. It was also a way for me to finally use a piece of illustration board I had lying around that I was hesitating on using thanks to a nick in one of its corners from where my corner punch failed to bite through. 


In case you're wondering, no, I'm not going to make a full set of hanafuda cards the way I made this one. Even with it being well within my 50-piece limit (typical decks have 48 cards), that would take forever, illustration board is rather pricey, and I've got another card game-themed set on my to-do list I can take up if I feel like it. I do find it interesting to have the white be what draws your eye instead of the red (like in my BaRoW pieces), especially when it's framed by black, so while I won't make any more hanafuda cards, I will take some of its themes and ideas into other works.